Hi all, I make this test to see how is the result of a scene with surface emitters only and I get this result, I make many tests and I can't get a good result in the border edges. Here is the image and the scene. I would like to know how can I make a good and clean setup for this scene.
Well.. Try switching from lightmaps to photonmaps.
I did a quick test, I just used the medium preset (so this is in no way optimal in either terms of render time or quality), switched to photonmaps and enabled caustics for fun.