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Kray3 displacement example

Kray 3.03 update released

26 kw. 2019

New release include new big features like geometry displacement and LightWave new shader integration + few small improvements and bug fixes.

Kray 3.02 available

30 sty 2019

This update includes new a lot faster scene loader and few bug fixes.

Kray 3.01 available

15 sty 2019

Small upgrade of Kray3 in available for all registered users. It contains memory and speed optimizations, few bug fixes and tone mapping improvements.

Kray 3.0 released!

31 gru 2018

Kray rendering engine has reached its next milestone. Beta tests are over and engine is now production ready. LightWave 2015 plugin is also ready for heavy scene loads. We are still working on LigthWave 2018 new shader model integration as well as on new features. Next free update soon.

Kray3 RC7 released

05 paź 2018

Kray 3.0 RC7 update is available. Give it a try in tough production! Our tests runs fine even on most complex scenes, so we consider render core as stable. Only thing missing for 3.0 final release is full support of LW2018 new shaders model. Lots of improvements and fixes in this update. See readme file for details.

Kray3 RC6 released

12 cze 2018

Kray 3.0 is getting closer to its final release. This version includes bug fixes and early access to new features we plan to add in 3.x cycle. Try Kray native subsurface scattering shader! More information in change log file inside archive.

Kray3 RC5

12 lut 2018

Kray3 update released. Few bugs fixed + initial LW2018 version (basic support, new shader model integration WiP)

Kray3 update to RC3

29 wrz 2017

Kray3 RC3 update has been released today. As all updates in RC cycle, it provides fixes and improvements.

Kray3 RC2 update

27 lip 2017

Kray3 has been updated to version RC2. Few bug fixed and significant improvements in noise control code.

Rendered by Janusz

Kray3 RC1 has been released

05 lip 2017

Kray3 has reached next milestone! Its status has been changed to Release Candidate. This means, there are no known bugs that prevent using it in a production. Give it a try and push it to the limits! Let us know how it performs on Kray forum and gallery.