hi
perhaps it has been already mentioned but could not find a definitive answer by searching the threads.
is reflection settings in kray different from lw? if so what is the factor that affects it.
i know about the 100%(total of diffuse and reflection) rule...Its just seems like things are quite different between the two engines (fprime is closer to lw).
particularly when you have a reflectioin map (black and white) i have to set the layer opacity to somewhere in the single digits (%)
I think it shouldn't be much different than LW's. But once you bring in GI can can look a bit different. There are also other things like gamma that affect the look of surfaces...
Try doing raytrace only in Kray and compare results...