I use Kray 2.62 with LW 2015.3.
Is it right, that in Kray Version 2.62 it is still not possible to Bake GI of moving objects with the "allow Animation" System?
In my scene i still got GI shadows of first frame but no movement.
...and this is correct and it was always that.
GI for moving objects (allow animation system) is from first frame of animation. Allow Animation gives us normal looking object - without this trick our object will be black in next frames. In this system animation render object "travel" with baked GI on him. The shadow of course stay in place - in first frame even if moving object is far away
Shadow which you see is interpolated but if you have exterior with Sun , shadow exist in each frame because Sun light comes from Physical Light (Spot Light or Area). Physical lights are independent from GI (Direct Light) - they always gives not interpolated shadow (pure Ray-tracing) and of course interpolated GI after first bounce of photons.
To solve problem with moving objects/light you have two choices:
- Time Interpolation system
- Path Tracing
In some cases Allow Animation is good. For example when in opening door animation. But when is opposite situation: closing door animation - you will see on the nearest wall shadow from door from first frame even when in the end of animation door are closed....
Bake GI "burn" Photon Map and after GI samples from first frame and there is no chance to change it later.