let me be the first

General disscusion about Kray
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jdomingo_forum
Posts: 28
Joined: Thu Mar 12, 2009 12:46 pm

let me be the first

Post by jdomingo_forum »

to KRAY team and developer, thanks for this latest build. trying now. so excited. i feel the gui is more solid now, meaning it has a strong feel to it. great.
thanks guys

questions:

when using physky and physical sun is on, does the light automatically has inverse distance set?
what if im using distance light?
does this mean the sunspot tool is disabled when physky is on?
maybe im too excited and cant wait for detail tutorial on how to use physky.

thanks again guys
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: let me be the first

Post by jure »

jdomingo wrote:to KRAY team and developer, thanks for this latest build. trying now. so excited. i feel the gui is more solid now, meaning it has a strong feel to it. great.
thanks guys

questions:

when using physky and physical sun is on, does the light automatically has inverse distance set?
Yes, physical sun has physicaly correct inv^2 falloff and soft shadows built in.
jdomingo wrote:what if im using distance light?
then you need to disable physical sun in Kray Physical sky panel.
jdomingo wrote:does this mean the sunspot tool is disabled when physky is on?
Yes, at this point sunspot will have NO effect on Kray Physical sky.
- Jure
giacob_forum
Posts: 12
Joined: Sat Apr 19, 2008 4:05 pm

Re: let me be the first

Post by giacob_forum »

i run some tests and though i am not the list a bit a good user of kray i noted some really good improvements.....
must say that these release is very big step ahead ...

good job.. congrats
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