Interior

Please post finished works here.
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Janusz Biela
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Interior

Post by Janusz Biela »

Small test carpet.
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room03.jpg
room02.jpg
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larry_g1s
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Re: Interior

Post by larry_g1s »

Very cool Johny, is that instancing in Kray?
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Ruslan2
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Re: Interior

Post by Ruslan2 »

Hi ! Please show your adjustment microdisplacement
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Janusz Biela
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Re: Interior

Post by Janusz Biela »

Larry_g1s wrote:Very cool Johny, is that instancing in Kray?
Yes easy and fast Instacing .
Time render 4 min.
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room04.jpg
Ruslan2
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Re: Interior

Post by Ruslan2 »

Hi! What version HD_Instance is used in your scene?
Pheidian
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Re: Interior

Post by Pheidian »

It's not HD instance, it's Kray instance. :)

Integrated Kray instance tool that you can use to create instanced randomized geometry from original model, using points sprayed along the carpet area...
Ruslan2
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Re: Interior

Post by Ruslan2 »

Please show example of the use Kray instance :D
Ruslan2
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Re: Interior

Post by Ruslan2 »

Thank you! Wiki Kray instancing, shall study. :D
Haven1000
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Re: Interior

Post by Haven1000 »

Ruslan2 wrote:Thank you! Wiki Kray instancing, shall study. :D
Johny is using a new implementation of kray instances which is currently in internal beta testing. Unfortunately there is no documentation on the wiki as of yet. The new tools are great as you can use geometry and points instead of nulls to drive instances
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nico
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Re: Interior

Post by nico »

:shock:

johny...as as as you can obtain this result :?:

the carpet is very soft, all is very realistic!!!
spectacular...you are ten feet other!!! :D
dballesg_forum
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Re: Interior

Post by dballesg_forum »

Haven1000 wrote:
Ruslan2 wrote:Thank you! Wiki Kray instancing, shall study. :D
Johny is using a new implementation of kray instances which is currently in internal beta testing. Unfortunately there is no documentation on the wiki as of yet. The new tools are great as you can use geometry and points instead of nulls to drive instances
I hope that new implementation respect bones, displacement maps, nodal displacement and motion modifiers from the original object, so we can have at least a way to have animated trees!!!! :)

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Janusz Biela
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Re: Interior

Post by Janusz Biela »

Ruslan2 wrote:Please show example of the use Kray instance :D
This is totaly easy setup:
small wire and points clone.Points clone are convert to poly for puting texture carpet.
In instant wire fur getting colours from points (but no only from point - from area where are point) We can render any carpet with difference texture and colours. This is very important becouse every hair getting another colour....
btw carpet have 92 kb....and I can render it on the square 1 km/1 km or bigger.
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carpet.jpg
Ruslan2
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Re: Interior

Post by Ruslan2 »

Thank you! :D
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