Search found 45 matches
- Tue Dec 26, 2006 1:54 pm
- Forum: General
- Topic: glass material
- Replies: 25
- Views: 17614
- Sun Dec 24, 2006 1:16 pm
- Forum: General
- Topic: glass material
- Replies: 25
- Views: 17614
- Sat Dec 23, 2006 11:29 pm
- Forum: General
- Topic: glass material
- Replies: 25
- Views: 17614
- Sat Dec 23, 2006 11:15 pm
- Forum: General
- Topic: glass material
- Replies: 25
- Views: 17614
Kray panel buttons don't respond at upper half
... ah, last thing : I have problem with Kray panel buttons and pop ups, sometimes they don't respond at the first time. tiktane358, I've noticed that the problem of Kray interface buttons appear to be not responding is due to the internally overlapping "Kray.ls" separator line (ctlsep) a...
- Wed Dec 20, 2006 6:43 pm
- Forum: General
- Topic: Curious about 1.7 instancing
- Replies: 33
- Views: 24982
- Wed Dec 20, 2006 5:53 pm
- Forum: General
- Topic: Curious about 1.7 instancing
- Replies: 33
- Views: 24982
- Sat Dec 16, 2006 12:50 pm
- Forum: General
- Topic: Curious about 1.7 instancing
- Replies: 33
- Views: 24982
Eddy, thanks for the link, 15k poly x 800, with GI in 31mins, that's great!. wonder if the rendertime scales proportionately to the render size, or faster? Thanks for the explaination Silverlw, I was thinking of something along the line of points/polygon normal instance method like implemented in hd...
- Fri Dec 15, 2006 8:43 pm
- Forum: General
- Topic: Curious about 1.7 instancing
- Replies: 33
- Views: 24982
Curious about 1.7 instancing
How does the instancing in 1.7 work? I'm curious, need to know before purchasing kray. Is it something like hd_instance?
- Mon Nov 27, 2006 3:50 am
- Forum: General
- Topic: Kray Demo version 1.6
- Replies: 13
- Views: 9808
- Sun Nov 19, 2006 11:42 pm
- Forum: General
- Topic: pre 1.7 questions
- Replies: 21
- Views: 15767
- Fri Nov 17, 2006 12:42 am
- Forum: Gallery - finished works
- Topic: room - test 18 Area K1.6812 beta
- Replies: 13
- Views: 10871
i see, i did found out that either way yields the same result - light intensity. but just to reconfirm as i read somewhere either in this forum or newtek's kray thread that johnny_quick once said he prefer a very small falloff and extreme intensity, just curious what's the reason for that, maybe per...
- Thu Nov 16, 2006 1:06 pm
- Forum: Gallery - finished works
- Topic: room - test 18 Area K1.6812 beta
- Replies: 13
- Views: 10871
- Thu Nov 16, 2006 10:50 am
- Forum: General
- Topic: pre 1.7 questions
- Replies: 21
- Views: 15767
- Thu Nov 16, 2006 10:29 am
- Forum: General
- Topic: pre 1.7 questions
- Replies: 21
- Views: 15767
Items active/inactive state
Will kray 1.7 be able to see an items active/inactive state in the scene editor? would be great to have this feature to temporarily enable or disable objects or lights during testing stage.