Search found 282 matches
- Mon Jun 03, 2019 9:46 pm
- Forum: Kray3 gallery
- Topic: Recent Interior
- Replies: 14
- Views: 13797
Re: Recent Interior
good job.
- Mon Jun 03, 2019 8:26 am
- Forum: Kray3 gallery
- Topic: For fun kray 3,035
- Replies: 15
- Views: 17816
Re: For fun kray 3,035
For fun it's ok but professionally Kray still can not render anything more than plaster walls. I have been using kray for several years in commercial works. I made thousands of renderings, some better, others worse. Yes kray has many limitations and is not suitable for all types of applications. Th...
- Sun Jun 02, 2019 10:00 pm
- Forum: Kray3 gallery
- Topic: For fun kray 3,035
- Replies: 15
- Views: 17816
For fun kray 3,035
For fun kray 3,035
- Fri May 31, 2019 4:18 pm
- Forum: Kray3 gallery
- Topic: Interior / instances / denoiser
- Replies: 1
- Views: 4527
Interior / instances / denoiser
Interior / instances / denoiser
- Wed May 29, 2019 10:13 am
- Forum: Kray3 gallery
- Topic: Exterior quick test.
- Replies: 0
- Views: 9772
Exterior quick test.
Exterior quick test.
Full HD 4 minutes.
Full HD 4 minutes.
- Tue May 28, 2019 4:39 pm
- Forum: Kray3 gallery
- Topic: New update K3 incredible quality and speed.
- Replies: 1
- Views: 4591
New update K3 incredible quality and speed.
A demanding, computationally demanding scene.
Displacments from K3. One poly poligon is the rocks behind the couch.
The carpet instances 10,000 pieces.
Full HD resolution
Render time 9 minutes at AA grid 3.
Dual xeon 72 threads
Displacments from K3. One poly poligon is the rocks behind the couch.
The carpet instances 10,000 pieces.
Full HD resolution
Render time 9 minutes at AA grid 3.
Dual xeon 72 threads
- Sun May 26, 2019 7:11 pm
- Forum: Help and Tutorials
- Topic: A simple video tutorial on how to set kray 3.033 under interior rendering
- Replies: 2
- Views: 6951
A simple video tutorial on how to set kray 3.033 under interior rendering
A simple video tutorial on how to set kray 3.033 under interior rendering
I apologize for the mistakes my English is hopeless.
I apologize for the mistakes my English is hopeless.
- Wed May 22, 2019 12:27 pm
- Forum: Kray3 gallery
- Topic: Room Animation
- Replies: 7
- Views: 9289
Re: Room Animation
SDK of new Lightwave will not change for many years. For sure. LW2018 has major changes after many years "doing nothing" by Newtek. New SDK for new Lightwave was necessary to change to upgrade old features in Core (like new shader system, new lights, etc) Do not be worry about LW2019+ and...
- Thu Apr 25, 2019 2:42 pm
- Forum: Kray3 gallery
- Topic: Interior
- Replies: 8
- Views: 9942
Re: Interior
It's a nice render, but the shadow on the white wall right next to the windows is very noisy. I'm surprised to see this noise a 31 minute rendering on your supercomputer at 1600 px wide - probably because it is full brute force path tracing. Is it possible to optimise the render time using smarter ...
- Thu Apr 25, 2019 12:43 pm
- Forum: Kray3 gallery
- Topic: Interior
- Replies: 8
- Views: 9942
Re: Interior
Well done.
Smooth and definitely better than in K2.
Smooth and definitely better than in K2.
- Wed Apr 10, 2019 4:11 pm
- Forum: Kray3 gallery
- Topic: Corona scene in KRAY
- Replies: 2
- Views: 5645
Corona scene in KRAY
Corona scene in KRAY
- Mon Apr 08, 2019 1:38 pm
- Forum: Kray3 gallery
- Topic: Exterior Time Interpolation Animation
- Replies: 2
- Views: 5213
Re: Exterior Time Interpolation Animation
It looks great.
Zero errors perfectly match the shadow and color.
Zero errors perfectly match the shadow and color.
- Fri Mar 29, 2019 9:36 am
- Forum: Kray3 gallery
- Topic: Mixing two types of displacements surfaces.
- Replies: 14
- Views: 13857
Re: Mixing two types of displacements surfaces.
Badly applied ground textures. Use specular and glossiness My next test A lot depends on the textures of the dis. Dis displ. gives only half the effect lol it has glossines and specular the map reso is small . :D . but for nowu can use thos . i dont like to use that. until k3 has own shaders to use...
- Thu Mar 28, 2019 5:39 pm
- Forum: Kray3 gallery
- Topic: Mixing two types of displacements surfaces.
- Replies: 14
- Views: 13857
Re: Mixing two types of displacements surfaces.
Badly applied ground textures.
Use specular and glossiness
My next test
A lot depends on the textures of the dis.
Dis displ. gives only half the effect
Use specular and glossiness
My next test
A lot depends on the textures of the dis.
Dis displ. gives only half the effect
- Wed Mar 27, 2019 10:13 am
- Forum: Kray3 gallery
- Topic: Mixing two types of displacements surfaces.
- Replies: 14
- Views: 13857
Mixing two types of displacements surfaces.
KRAY 3 displacements test.
Mixing two types of surfaces.
A stone floor and in it mud bends.
Generated from two independent maps.
of course, you can set up a level of mud for stones
Mixing two types of surfaces.
A stone floor and in it mud bends.
Generated from two independent maps.
of course, you can set up a level of mud for stones