Kray3 Bug Tracker

  • Status Closed
  • Percent Complete
    100%
  • Task Type Old Request for a feature
  • Category Rendering
  • Assigned To No-one
  • Operating System All
  • Severity Very Low
  • Priority Very Low
  • Reported Version Current
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Kray3 Bug Tracker
Opened by Johny - 16.08.2016
Last edited by Johny - 29.05.2017

FS#40 - Blending with Ambient Occlusion

I would be nice to have blending between Ambient Occlusion and normal render.
System should have screen or multiply blending system and scale 0-100% (0 means no blending - normal render).
It`s works very fast in K3 so this will be very nice support GI for Final gathering and QMC system render.

Closed by  Johny
29.05.2017 08:32
Reason for closing:  Not a bug
Additional comments about closing:  

Waiting for features bug tracker.

Admin
Johny commented on 02.09.2016 11:59

Here is update for this idea:
1. after small test I see that is enough Multiply Blending system (done in Photoshop):
https://s14.postimg.io/a1yk4gxmp/K3_FG.gif

2. I got request from user: to get buffer of that.
Buffer must be fully setup for OCC: color, Intensity, max distance.
It is very good idea because user can use this in post process in his pipe line (which I am also fan of that). I will back to this when I start write down buffer requests.

Loading...

Available keyboard shortcuts

Tasklist

Task Details

Task Editing