- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Rendering
-
Assigned To
Grzegorz - Operating System Windows
- Severity Very Low
- Priority Very Low
- Reported Version Current
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Kray3 Bug Tracker
Opened by Johny - 11.07.2017
Last edited by Johny - 09.11.2017
Opened by Johny - 11.07.2017
Last edited by Johny - 09.11.2017
FS#122 - refraction blur noise
There is no way to clean up this noise.
Cam01 target on glass where lamp is reflected (we see lass over bright regions - better for testing)
Cam02 directly to the lamp.
Closed by Johny
09.11.2017 10:00
Reason for closing: Works for me
Additional comments about closing:
09.11.2017 10:00
Reason for closing: Works for me
Additional comments about closing:
Now we can clean this with higher
settings. Before it was impossible.
With VCM this "problem"
should be easier to solve.
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Quality is better in RC3 but still not as should be.
Test on new RC4.
Looks again better....there is no differences between direct and reflected situation.
Will leave topic for while.
If I will not catch this in other scenes I will close it.
Now, with higher settings I can clean this.