shob iesData,ies,"19.ies"; showInfo symbol,iesData; lightAdd ies,iesData,(0,-0.4,10)@<>/<0,70,0>,(1,1,1)*10,0; blend tot,total; texture white,color,(1,1,1); surface def,shaded,white; objectAdd plane,(0,3,0),(0,-1,0),def,tot; objectAdd sphere,(2.2,3-1,-4.5),1,def,tot; objectAdd sphere,(6.3,3-0.7,-3.6),0.7,def,tot; objectAdd sphere,(4.4,3-0.2,-2.7),1,def,tot; shaderNode tm,tonemap,gamma,1.8; sett toneMapping,ray,tm; camera picture,(800,600),280,(-5.168,-13.522,-7.546)@<60.045,-66.118,0.000>; sett pixelorder,random,0.1; //sett pixelorder,ripples; sett imageSampler,totalUniform,3;sett pixelfilter,mitchell; render; interactive;