Page 1 of 2

Wesleyan Museum Animation

Posted: Wed Nov 07, 2007 5:31 pm
by except
Hey guys,

Just posting frame 10 of a tiny animation I'm making while playing with Kray and one of my old scenes.
Only uses precomputed filtered, so it renders in 7 minutes per frame with level 2 Mitchell FSAA, motion blur and DOF at 1440x800.

Added all kinds of post processing in LW image editor.
It's sized down.

I might try to make it a bit less hazy.

Posted: Wed Nov 07, 2007 6:17 pm
by Mario
Very cool! 8)

Posted: Wed Nov 07, 2007 6:34 pm
by Pavlov
hey Tom, excellent !
i'd like to see the movie when it's done. Interesting thing about precomputed... i know it's faster, but i never tried it in interiors. I guess contact shadows will be totally missing tough, since FG is needed fr this.

Paolo

Posted: Wed Nov 07, 2007 7:40 pm
by silverlw
Wow i like it!

Posted: Thu Nov 08, 2007 4:28 am
by except
Pavlov wrote:i know it's faster, but i never tried it in interiors. I guess contact shadows will be totally missing tough, since FG is needed fr this.

Paolo
Sure, but they're totally not noticeable in this scene, especially not in an animation, so it was a nice discovery. I went from 25 minutes to 7 minutes per frame.

Posted: Thu Nov 08, 2007 9:41 am
by except
Just another little tease :)

I can't seem to attach anything anymore. As small as this image is (56kb), it gives me an 'Sorry, but the maximum filesize for all Attachments is reached. Please contact the Board Administrator if you have questions.'

Image

[/img]

Posted: Thu Nov 08, 2007 11:24 am
by Pavlov
yes it's very interesting indeed, i'll try myself in an upcoming work.
Which beta're you using ?
Again, i cant understand how you can get that long times with common methods, 25 mins is a lot of time.... but probably it's because i dont use FSAA or MB in kray.
Again, since it's so fast, if needed one could put a pair of dim arealights to get some soft contact shadows where needed.

bye
Paolo

Posted: Thu Nov 08, 2007 1:26 pm
by ingo
Nice picture, how about using ambient occlusion for some contact shadows ?

Posted: Thu Nov 08, 2007 4:31 pm
by except
Well I made some test renders using Photon mapping and I just couldn't see the difference in this scene, so contact shadows are just really not visible, I guess.
It's a good idea though for other situations...

Posted: Sat Nov 10, 2007 5:35 pm
by mlon
lovely render.
guess its time to plunck down some money.


mlon

Posted: Thu Nov 15, 2007 8:32 am
by except
Finally got around to finishing this animal...
here you go.

http://www.except.nl/overig/uploads/Mus ... 2_xvid.avi
3mb xvid.

Posted: Thu Nov 15, 2007 10:12 am
by NiGMa
Very nice!

How'd you do the vignetting? post? what about the bloom when looking up? post?

Posted: Thu Nov 15, 2007 4:53 pm
by except
Vignetting is due to the real camera, bloom a bit in LW with better_bloom and a bit in fusion.

Posted: Thu Nov 15, 2007 6:44 pm
by sepo
Fantastic...Love the architecture...love the animation.

Posted: Thu Nov 15, 2007 10:42 pm
by coco
Great stuff! didn't realise kray could use LW processing... So did you average 7mins per frame? seems pretty speedy, what system are you rendering on? Keep up the great work!