Page 1 of 1

OB4 black dots

Posted: Tue Oct 30, 2007 8:24 pm
by walfridson
For some reason I get black dots in this render:
Image
(water bottom left)
No trans surfaces used, not in wireframe mode.
1,000,000 photons N 400 blur 150%
tried all kinds of FG/quality settings.

Model is converted from maya so it got some flipped polys, so I have double sided turned on..

Thanks for any tips..

ob4 lw 9.3 x86

Posted: Tue Nov 13, 2007 5:06 am
by NiGMa
does it happen with OB5?

Re: OB4 black dots

Posted: Tue Nov 13, 2007 10:43 am
by acidarrow
walfridson wrote: Model is converted from maya so it got some flipped polys, so I have double sided turned on..
That's your problem right there. Kray doesn't really like holes in objects.

Posted: Tue Nov 13, 2007 10:45 am
by walfridson
No black dots in OB5 so far, rendering right now.

Yes.. You dont have any tips how to avoid this problem when exporting from maya?