Too many lights / huge rendertimes
Posted: Mon Sep 10, 2007 11:41 am
Hi guys,
i'm working on a complex building. The animation is supporst to goes around the building and then into it. The building has a big glass facade.
All goes fine until i add 158 interior lights. I've tried all different lightsources but i can't seem to get the rendertime down.
With just a skylight and sunlight the rendertime for pal is approx. 2 minutes per frame. Which is excellent for animation.
But with all interior lights the rendertime goes far over the 40 minutes per frame. Some even higher then an hour. Even with shared gi for all frames.
With rendertime over an hour it would be impossible to render a 1500 frame animation.
Any suggestions?
i'm working on a complex building. The animation is supporst to goes around the building and then into it. The building has a big glass facade.
All goes fine until i add 158 interior lights. I've tried all different lightsources but i can't seem to get the rendertime down.
With just a skylight and sunlight the rendertime for pal is approx. 2 minutes per frame. Which is excellent for animation.
But with all interior lights the rendertime goes far over the 40 minutes per frame. Some even higher then an hour. Even with shared gi for all frames.
With rendertime over an hour it would be impossible to render a 1500 frame animation.
Any suggestions?