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				grainy effect
				Posted: Wed Apr 25, 2007 5:22 pm
				by juli51_forum
				Hello, some advice to solve the problem for that grainy effect?.  I've tried manny things but without success,.. it must be a simple thing to tweak..
			 
			
					
				Re: grainy effect
				Posted: Thu Apr 26, 2007 12:43 pm
				by erwin zwart
				JUli51 wrote:Hello, some advice to solve the problem for that grainy effect?.  I've tried manny things but without success,.. it must be a simple thing to tweak..
increase the number of rays in min and max right of blurring threshold, f.e. 100 1000
 
			
					
				
				Posted: Fri Apr 27, 2007 2:25 pm
				by juli51_forum
				thanks,.. I set blurring threshold max to 1000.  it works but render time has increased a lot,....   may "filter radius" can help?
			 
			
					
				
				Posted: Fri Apr 27, 2007 5:42 pm
				by jure
				Can you post your settings?
			 
			
					
				
				Posted: Sun Apr 29, 2007 10:53 am
				by juli51_forum
				Yes, but I read your post a bit late so i have changed some settings allready, in any case: size  2079 x 2953  ppi
			 
			
					
				
				Posted: Sun Apr 29, 2007 10:53 am
				by juli51_forum
				image 3
			 
			
					
				
				Posted: Sun Apr 29, 2007 10:53 am
				by juli51_forum
				image 4
			 
			
					
				
				Posted: Sun Apr 29, 2007 10:54 am
				by juli51_forum
				image 5
			 
			
					
				
				Posted: Sun Apr 29, 2007 10:57 am
				by juli51_forum
				and this is the final result....
			 
			
					
				
				Posted: Sun Apr 29, 2007 11:24 am
				by jure
				You should turn down paths 8 to 1.
Also grid 6 AA is a bit high... Try 3 or 4 for start.
			 
			
					
				
				Posted: Sun Apr 29, 2007 12:50 pm
				by juli51_forum
				pahts so hig were to avoid artifacts in corners , I havent' show you the hole scene, does it increase render times?
			 
			
					
				
				Posted: Sun Apr 29, 2007 12:53 pm
				by jure
				Increasing number of paths will only increase render times. It won't help much. Rather Incerase Paths distance and/or FG max rays.