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grainy effect
Posted: Wed Apr 25, 2007 5:22 pm
by juli51_forum
Hello, some advice to solve the problem for that grainy effect?. I've tried manny things but without success,.. it must be a simple thing to tweak..
Re: grainy effect
Posted: Thu Apr 26, 2007 12:43 pm
by erwin zwart
JUli51 wrote:Hello, some advice to solve the problem for that grainy effect?. I've tried manny things but without success,.. it must be a simple thing to tweak..
increase the number of rays in min and max right of blurring threshold, f.e. 100 1000
Posted: Fri Apr 27, 2007 2:25 pm
by juli51_forum
thanks,.. I set blurring threshold max to 1000. it works but render time has increased a lot,.... may "filter radius" can help?
Posted: Fri Apr 27, 2007 5:42 pm
by jure
Can you post your settings?
Posted: Sun Apr 29, 2007 10:53 am
by juli51_forum
Yes, but I read your post a bit late so i have changed some settings allready, in any case: size 2079 x 2953 ppi
Posted: Sun Apr 29, 2007 10:53 am
by juli51_forum
image 3
Posted: Sun Apr 29, 2007 10:53 am
by juli51_forum
image 4
Posted: Sun Apr 29, 2007 10:54 am
by juli51_forum
image 5
Posted: Sun Apr 29, 2007 10:57 am
by juli51_forum
and this is the final result....
Posted: Sun Apr 29, 2007 11:24 am
by jure
You should turn down paths 8 to 1.
Also grid 6 AA is a bit high... Try 3 or 4 for start.
Posted: Sun Apr 29, 2007 12:50 pm
by juli51_forum
pahts so hig were to avoid artifacts in corners , I havent' show you the hole scene, does it increase render times?
Posted: Sun Apr 29, 2007 12:53 pm
by jure
Increasing number of paths will only increase render times. It won't help much. Rather Incerase Paths distance and/or FG max rays.