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Zeta Black interior wip

Posted: Thu Mar 08, 2007 8:02 pm
by zent
Hello
This is first project with kray 1.7, and I must say im excited. I used brute GI for this one at the highest settings. The fg max and min where very low only 100 by 2000. This is a wip as you can see some objects are not textured.

I am very new to kray and have many questions. For some reason Kray will give me a unexpected error message. this is random and I cant solve it. All of my geometry has been checked. The total polygon count is a bit over a million, and I use large texture maps. It seems kray will not render any image map over 2000 by 2000.

Thanks for the help in advance.

Posted: Thu Mar 08, 2007 8:11 pm
by jure
Hey Zent!

Impressive work! Love the kitchen design...

About unexpected exception:

As you allready discovered there is a bug currently that leaks memory when large textures are used. This is allready been worked on and is going to be fixed soon.

Posted: Thu Mar 08, 2007 8:50 pm
by zent
Thanks Jure for the help and your very kind comments :oops: Its means alot. About the texture issue, is there a set resolution you suggest. I normally use 3000x 3000 but should I use 1200-1200?
Thanks
Chris

Posted: Thu Mar 08, 2007 9:31 pm
by 3dworks
very nice!

markus

Posted: Fri Mar 09, 2007 10:03 am
by jure
zent wrote:Thanks Jure for the help and your very kind comments :oops: Its means alot. About the texture issue, is there a set resolution you suggest. I normally use 3000x 3000 but should I use 1200-1200?
Thanks
Chris
In my tests i had to keep images below 2000x2000 to work...

Posted: Fri Mar 09, 2007 7:41 pm
by zent
Thank you 3dworks!
Thanks Jure for the help. 2000X2000 should be enough for mos scenes anyway.

Posted: Fri Mar 09, 2007 8:46 pm
by Janusz Biela
Zent Nice work!!

Posted: Sat Mar 10, 2007 1:02 am
by zent
Thanks Johny! :D

Posted: Sat Mar 10, 2007 7:07 am
by zent
Here is another wip, This image has some problems that I could use some advice to take care of.

1. I'm not sure I am using the best glass settings.
2. I'm having trouble texturing the faucet.
3. I have a glass reflection error on the left side cabinet door.

Lastly I need advice on AA.
Thanks

Posted: Sat Mar 10, 2007 4:31 pm
by Janusz Biela
zent wrote:Here is another wip, This image has some problems that I could use some advice to take care of.

1. I'm not sure I am using the best glass settings.
2. I'm having trouble texturing the faucet.
3. I have a glass reflection error on the left side cabinet door.

Lastly I need advice on AA.
Thanks
Glass:

Posted: Wed Mar 14, 2007 3:56 pm
by zent
Thanks Johny for the glass help. Here is my final wip before I do my final renders. I need some advice on the fg settings for qmc rendering. I have noise after 7 hours. And I am getting weird reflections on my chrome faucet. Finally still haveing AA problems Any suggestions?
Thanks
Chris

Posted: Wed Mar 14, 2007 6:07 pm
by Janusz Biela
Very long time render :D
My best setup AA. Use later PS to Shrap (High Pass filter in layer)

Posted: Thu Mar 15, 2007 1:38 am
by PrintF
zent wrote:Thanks Johny for the glass help. Here is my final wip before I do my final renders. I need some advice on the fg settings for qmc rendering. I have noise after 7 hours. And I am getting weird reflections on my chrome faucet. Finally still haveing AA problems Any suggestions?
Thanks
Chris
why QMC??? in this render-scene You can use Cache for saving time render!