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bathroom, kray 1.612

Posted: Fri Feb 09, 2007 2:45 am
by PrintF
bathroom. work in progress...

Re: bathroom, kray 1.612

Posted: Sun Feb 11, 2007 3:34 pm
by PrintF
use lightmap and only skydome.

multiplier above 1.0... and needed some color correction.

Re: bathroom, kray 1.612

Posted: Sun Feb 11, 2007 3:48 pm
by Janusz Biela
PrintF wrote:use lightmap and only skydome.

multiplier above 1.0... and needed some color correction.
Last render is very good.:shock:
Old good Kray 1.6.... :)
Use lower reflection and bump on tile and higher blur.

Re: bathroom, kray 1.612

Posted: Mon Feb 12, 2007 4:19 am
by PrintF
Johny_quick wrote: Last render is very good.:shock:
Old good Kray 1.6.... :)
kray 1.6 give me 11 hr render on my p4 2.7 ghz :), 3 grid AA, 1600x1200.
but quality of final render - good.

at first renders I use area_light on ceiling_top for ambient light inside bathroom, at new renders I use only sky_dome and miltiplier ... but... color saturation.
Johny_quick wrote:Use lower reflection and bump on tile and higher blur.
I try it, but with kray 1.6 to slow to find good material parameters for Tile.

Re: bathroom, kray 1.612

Posted: Mon Feb 12, 2007 4:21 am
by PrintF
all tiles in scene is 3d-modelled :). this is not texture.

Posted: Mon Feb 12, 2007 10:46 am
by tiktane358
:shock:

Posted: Sat Mar 03, 2007 7:39 pm
by Pavlov
hey.... it's incredible you managed to get these results in 1.6x.
Congratulations !
Consider 1.7x can be several times faster, even 10x faster on something like this.
Great work !

Paolo