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bathroom, kray 1.612
Posted: Fri Feb 09, 2007 2:45 am
by PrintF
bathroom. work in progress...
Re: bathroom, kray 1.612
Posted: Sun Feb 11, 2007 3:34 pm
by PrintF
use lightmap and only skydome.
multiplier above 1.0... and needed some color correction.
Re: bathroom, kray 1.612
Posted: Sun Feb 11, 2007 3:48 pm
by Janusz Biela
PrintF wrote:use lightmap and only skydome.
multiplier above 1.0... and needed some color correction.
Last render is very good.
Old good Kray 1.6....

Use lower reflection and bump on tile and higher blur.
Re: bathroom, kray 1.612
Posted: Mon Feb 12, 2007 4:19 am
by PrintF
Johny_quick wrote:
Last render is very good.
Old good Kray 1.6....

kray 1.6 give me 11 hr render on my p4 2.7 ghz

, 3 grid AA, 1600x1200.
but quality of final render - good.
at first renders I use area_light on ceiling_top for ambient light inside bathroom, at new renders I use only sky_dome and miltiplier ... but... color saturation.
Johny_quick wrote:Use lower reflection and bump on tile and higher blur.
I try it, but with kray 1.6 to slow to find good material parameters for Tile.
Re: bathroom, kray 1.612
Posted: Mon Feb 12, 2007 4:21 am
by PrintF
all tiles in scene is 3d-modelled

. this is not texture.
Posted: Mon Feb 12, 2007 10:46 am
by tiktane358
Posted: Sat Mar 03, 2007 7:39 pm
by Pavlov
hey.... it's incredible you managed to get these results in 1.6x.
Congratulations !
Consider 1.7x can be several times faster, even 10x faster on something like this.
Great work !
Paolo