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savin/loding GI setup in kray
Posted: Fri Jan 12, 2007 10:33 am
by RogerNyheim
Is there a way of saving the GI settings in kray 1.7?
Posted: Fri Jan 12, 2007 12:45 pm
by jure
Well not yet. Since GUI has been redesigned G. hasn't been able to code the new save/load system.
The plan is to create in each preset a save/load command as well as global save/load so you can export whatever settings you want.
For now you can use in LW9+ load from scene and only import "master plugins>kray". This should bring settings from another scene.
Posted: Fri Jan 12, 2007 7:07 pm
by tajino
if you know a bit of lscript and need this feature desparately, and also since kray.ls interface is an lscript, adding a buttons to load/save that write out all the settings/variable value to a plain text file wouldn't be too difficult.
Posted: Fri Jan 12, 2007 8:58 pm
by 3dworks
yes please, give us a save setup function and mkaybe with the useful integration into the main quality menu.
markus
Posted: Fri Jan 12, 2007 9:03 pm
by _mats_
I submit my vote also, this is a must have feature (as well as the Mac working version and rendernodes

thats it !
thanks for the great product !
Matt -
KraySettings - Load & Save script
Posted: Fri Jan 12, 2007 10:04 pm
by tajino
Here is a temporary make do of the Load/Save, in order to not violate G's kray.ls, I've just written 2 separate lscripts, one to load and another to save kray settings to a config file with extension *.Kraycfg
Saving and loading will check if kray exist, otherwise would not run. you need to save your scene prior to running these scripts.
Loading a *.Kraycfg will reload the current scene and reopen Kray panel, beware with large scene though, as LW might sometimes crash on reload.
Let me know if there is any problem, as I did it in a rush, no thorough testing yet. not tested on Mac also as i got no Mac.
enjoy!
edit : you should have ver 0.11 of this script, i've just updated it, earlier version had problems with multiple masterplug stacks.
Posted: Fri Jan 12, 2007 11:23 pm
by Janusz Biela
Re: KraySettings - Load & Save script
Posted: Fri Jan 19, 2007 11:00 am
by RogerNyheim
tajino wrote:Here is a temporary make do of the Load/Save, in order to not violate G's kray.ls, I've just written 2 separate lscripts, one to load and another to save kray settings to a config file with extension *.Kraycfg
Saving and loading will check if kray exist, otherwise would not run. you need to save your scene prior to running these scripts.
Loading a *.Kraycfg will reload the current scene and reopen Kray panel, beware with large scene though, as LW might sometimes crash on reload.
Let me know if there is any problem, as I did it in a rush, no thorough testing yet. not tested on Mac also as i got no Mac.
enjoy!
edit : you should have ver 0.11 of this script, i've just updated it, earlier version had problems with multiple masterplug stacks.
thats great...
tnx