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Kray3 OB5

Posted: Fri Jan 27, 2017 5:06 pm
by Janusz Biela
Monthly update of K3 very soon (I need check the plugin):

OB4:
K3_OB4.png
OB5:
K3_OB5.png

Re: Kray3 OB5

Posted: Fri Jan 27, 2017 9:46 pm
by artattak
My version of the play.
A bit noisy some regions. Unfortunately not eliminate K2.
Considerably longer 10 minutes

Re: Kray3 OB5

Posted: Fri Jan 27, 2017 11:56 pm
by Janusz Biela
Thanks, we have similar CPU so K2 around 3 times slower.

Re: Kray3 OB5

Posted: Sat Jan 28, 2017 12:39 am
by Janusz Biela
Fresh test OB5 before release:
K3_.jpg
K3_00001.jpg

Re: Kray3 OB5

Posted: Sat Jan 28, 2017 11:56 am
by Janusz Biela
some new tests:
K3_.jpg

Panorama (I had to re-scale image because server doesn't allow me upload 10.000 pix images, original is in 7z file):
K3_pano_small.jpg
K3_pano_small.jpg (348.94 KiB) Viewed 8495 times
K3_pano_.7z
(9.33 MiB) Downloaded 269 times

Re: Kray3 OB5

Posted: Sun Jan 29, 2017 5:55 pm
by khan973
Wow! it's really moving forward, I can feel that we're close !
Thanks janusz. It's impressive how the rendering time improves !

Re: Kray3 OB5

Posted: Sun Jan 29, 2017 8:00 pm
by Janusz Biela
I got information from G. about next steps: we go to VCM system now as complete of PPM which we have right now. This is necessary to enter with Shaders. We want in K3 shaders working fast (SSS, Oren, anisotropic, realistic glass, velvet and others) but for that must be done VCM. Other way shader system has no sense (too long renders, too big noise).
...so next OB6 will be the last one in next month, after that RC version starts.

Re: Kray3 OB5

Posted: Mon Jan 30, 2017 11:53 pm
by Keraressi Abdelkarim
wowww amazing :D i cant wait . thank you very much .