Kitchen K3OB4+
Posted: Thu Dec 29, 2016 12:52 pm
I will upload this scene soon (is 100% my production) but I have to talk with G. about reflection blur - still is problem. It is not yet correct level of quality. The time should not be that like in this example (CPU 2500pts Cinebench)...but comparing to other engines is very good of course. Brute Force sampling (QMC), FSAA G4 16 passes in PPM, Physky2. I do not try it in Path Tracing because time will be horrible plus almost no differences in quality.
Scene contain everything what can support K2!: crazy Nodes , pre-processing, instances on carpet, high blur, subpatches.
Scene contain everything what can support K2!: crazy Nodes , pre-processing, instances on carpet, high blur, subpatches.