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Armadi

Posted: Tue Jan 02, 2007 9:07 pm
by Janusz Biela
Collection Armadi.
My new work.
No copy from another renders :)
Work in progres.
~1:20h time render, DoF make on PS.

Posted: Tue Jan 02, 2007 9:11 pm
by jure
Great work as usual!
What is your light setup?

Posted: Tue Jan 02, 2007 9:34 pm
by Janusz Biela
Obj+scene (without furniture.......commercial obj.)

Posted: Tue Jan 02, 2007 11:55 pm
by lwnewbie
Nice Work. Maybe someday I'll be as good as you.

Posted: Wed Jan 03, 2007 12:41 am
by Janusz Biela
lwnewbie wrote:Nice Work. Maybe someday I'll be as good as you.
I promise that soon....




I post photo:

Posted: Wed Jan 03, 2007 1:50 am
by lwnewbie
mind if i borrow that rocker to rest me weary bones?

Posted: Wed Jan 03, 2007 9:40 pm
by Janusz Biela
Litle update (I fixed textures and GI)

Posted: Wed Jan 03, 2007 10:30 pm
by _mats_
wow, looking great Johnny !

Posted: Thu Jan 04, 2007 6:14 am
by lwnewbie
The man is a master. Nice piece

Posted: Fri Jan 05, 2007 10:07 am
by Janusz Biela
I finish scene. First camera.
~1:30 h time render on P4 3.0HT

Posted: Fri Jan 05, 2007 11:00 am
by Mario
Very nice work!
But why 1:30 h? Heavy polycount?
I thought that in Kray most of the pictures render few minutes?!

Posted: Fri Jan 05, 2007 11:46 am
by Voxel
I am going to guess that it is because of all the soft reflections. It seems like johnny does what I do when surfacing: make nearly everything at least a little reflective and soft. The only downside is that the number of FG rays goes through-the-roof.

Jon

Posted: Fri Jan 05, 2007 1:02 pm
by Janusz Biela
Mario wrote:Very nice work!
But why 1:30 h? Heavy polycount?
I thought that in Kray most of the pictures render few minutes?!
he he mario - If you have make speed renders - call to Silver and Jure :)
I like maximum realizm.
Realizm cost...... very cost.....
This scene very blur and reflection, Fg is strong (litle shadows from litle obj.)
Ciao

Posted: Fri Jan 05, 2007 1:17 pm
by Mario
He he :wink:
Anyway, very nice work

Re: Armadi

Posted: Fri Feb 09, 2007 2:41 am
by PrintF
very nice renders!
quality is more important than speed.... i think :)
especially on final renders :)