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ibiza

Posted: Sat Aug 16, 2014 3:45 pm
by salvatore
A little summer test :D

Re: ibiza

Posted: Sun Aug 17, 2014 10:41 am
by Janusz Biela
Hello Salvatore!

You get really good quality :wink:
Is pity we can not add Displacement but in future it will be priority for K3 (for that code is ready - but first we have to release beta and test it)
I would like increase FG sampling - the house has missing GI - especially just under roof. Also pool looks artificially but for that is easy solution: http://dpont.pagesperso-orange.fr/plugi ... yWave.html + Nodes with Fresnel + color filter.
Here examples: http://dpont.pagesperso-orange.fr/plugi ... resets.zip
Of course for better quality you must use different textures: http://basictextures.com/wp-content/max ... -00077.jpg For big and small waves.
I would like also add some splotches for the wall, maybe near ground and under roof.

Re: ibiza

Posted: Sun Aug 17, 2014 3:22 pm
by Keraressi Abdelkarim
Nice one salvatore. I think u miss something on poste process if can put raw + obj id or surface id ty ^^