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Recent projects part 1

Posted: Mon Aug 04, 2014 3:54 pm
by ZodiaQ
Again some of my latest exterior projects part 1
BOUW_213063_VG.jpg
Bouw_55570_VG.jpg
Bouw_55570_AG.jpg

Re: Recent projects part 1

Posted: Mon Aug 04, 2014 5:12 pm
by Janusz Biela
It would be nice make it full 3D with this quality :wink:

Re: Recent projects part 1

Posted: Mon Aug 04, 2014 5:52 pm
by ZodiaQ
Slowly trying to add more and more 3D :)

Re: Recent projects part 1

Posted: Mon Aug 04, 2014 7:27 pm
by Janusz Biela
To add 3D plants you need:
- really good 3D models (really heavy stuff with millions polygons)
- very good surfacing (according to physics)
- very good light (according to physics)
- very good Instance setup

In k2.x trees must be render with QMC or Path Tracing system on the leafs,because of speed render. Kray 2.x has problem with sampling GI on small objects so we must wait for K3 for his new engine and fixed AA sampling. Here some my latest tests with old Kray:

Re: Recent projects part 1

Posted: Mon Aug 04, 2014 7:38 pm
by ZodiaQ
Incredible but I'm afraid I'm not there yet ;)

Re: Recent projects part 1

Posted: Mon Aug 04, 2014 9:09 pm
by Janusz Biela
I will try soon update these Nodes.

Re: Recent projects part 1

Posted: Mon Aug 04, 2014 10:37 pm
by ZodiaQ
Biggest problem ofcourse is, like most I guess, we don't have unlimited budget to buy all kinds of HQ 3d trees, shrubs etc ...
What would you recommend? What do you use yourself? Commercial or selfmade?