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adding trees

Posted: Sat Nov 11, 2006 7:03 pm
by juli51_forum
What happens? I put just a nice tree in my scene wich took me days to make fine,.. and then.. wen render it comes horrible colors. It mus be avery simple question for not new people in Kray like me, but I can't find an explication for that.

All suggestions are welcomed

Julian Garcia

Posted: Sat Nov 11, 2006 7:11 pm
by juli51_forum
this suposed to be the nice one

Posted: Sat Nov 11, 2006 9:46 pm
by jure
Wow! I have no idea what that could be... Hmm... Did u by any chance use "Both" GI mode?

Otherwise try replacing surfaces on your tree with default gray and see if that's causing it.

Posted: Sat Nov 11, 2006 9:58 pm
by juli51_forum
Thanks Jure,
Good Idea, I will try it right know, have a look meanwile to the same scene but with photons estimated instead als photonmapping,.. it's a reaaly extrange case..
I will post the results very soon

Julian Garcia

Posted: Sun Nov 12, 2006 12:19 pm
by juli51_forum
You were right Jure, there was some problem with a texture in the pot of the small tree. I con't imagen a such a small surface texture can destroy a hole render scene...

Aniway it's good to know that sometimes happens..


Julian Garcia

Posted: Sun Nov 12, 2006 2:49 pm
by jure
Hmm yes.. It would be great if you could post the problem surface/object so we can kill that bug.

Posted: Sun Nov 12, 2006 3:10 pm
by juli51_forum
Yes, the think is that the problem seemed to be resolved as I took away the refered pot and his textures, but I don't really know way, it belonged to a new object cd from archimodels wich I bought(idon't know if it has something to do, I don't want to damage any company). the fact is that now without the pot and the tree I don't get my scene anymore right, so i'm making tests changin lights and lights fallof. sometimes I got better results and other I get white circles all around the scene.

To resume,.... i will post all the information i can so that we can find out whats' wrong..

Thanks Jure

Julian Garcia

Posted: Sun Nov 12, 2006 3:58 pm
by juli51_forum
Just a question... it's there a relationship bettwen number of poligons (Surfaces) in a scene and number of global photons photons? do I need more if I use more poligons?


Julian

Posted: Mon Nov 13, 2006 7:04 am
by silverlw
Yes it is affected. If you had enough photons and cells for the room before and you add a tree with 300.000 polygons the photons earlier received will now also be used for the tree.