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constant crash with photon mapping

Posted: Tue Jul 09, 2013 9:04 pm
by pdrake2126
i'm using lw 11 on a powermac. lightwave crashes every time i try to use photon mapping rendering. this happens in every scene i've tried. i've tried multiple settings in kray. does this happen to anyone else?

Re: constant crash with photon mapping

Posted: Thu Jul 11, 2013 4:17 pm
by Janusz Biela
chek in LW Vertex setup for surface. Should be OFF.

Re: constant crash with photon mapping

Posted: Thu Jul 11, 2013 11:00 pm
by pdrake2126
that was the first thing i did. i saw your reply to another thread similar to this. it didn't work.

sometimes i can get it to render one frame before it crashes.

Re: constant crash with photon mapping

Posted: Sat Jul 13, 2013 3:39 pm
by the3dcie
Same here, Kray crashes every time i try to render an animation, i.e. several frames to render.
Crashes often after 2 or 3 frames, depending on the scene.
I think it probably has to do with memory management (it's almost always the case with crashes anyway...) ?
Using LightWave 11.5.1 and Kray 2.51 on Mac OS X 10.8.4.


Cheers,
Laurent aka Tartiflette. :)

Re: constant crash with photon mapping

Posted: Mon Jul 22, 2013 11:59 pm
by pdrake2126
no one from kray has any feedback on this?

Re: constant crash with photon mapping

Posted: Tue Jul 23, 2013 8:10 am
by nico
in all my crash the problem was the lwo object model... :oops: cleare model!!

Re: constant crash with photon mapping

Posted: Tue Jul 23, 2013 10:11 am
by Janusz Biela
This can be bug in Mac version. Prepare scene (can by even basic - important is to receive crash) and send to G. Also You can Turn OFF all objects in Scene Editor and slowly one by one turn ON in scene until receiving crash. I had sometimes objects which crashed render.

Re: constant crash with photon mapping

Posted: Tue Jul 23, 2013 6:19 pm
by pdrake2126
yes, it's definitely a mac bug. it renders on my pc. i wish i had a 12 core pc.