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Low Quality - Toilet and Bedroom

Posted: Fri May 17, 2013 4:31 am
by jonathlee
Some low quality render of mine while testing texturing.
badroom
badroom
Eww a toilet
Eww a toilet

Re: Low Quality - Toilet and Bedroom

Posted: Fri May 17, 2013 1:13 pm
by Janusz Biela
I do not think so is low quality....I am curious where from You have equalization to call this low quality.... :)

Re: Low Quality - Toilet and Bedroom

Posted: Sat May 18, 2013 6:41 am
by jonathlee
I'm still far away to compare with all the masters here. Surfacing experience still not good enough. Especially fabric, very very hard to create realistic fabric surface.

I really wish I can understand how Artattak texture his sofa fabric > http://www.kraytracing.com/joomla/forum ... =viewtopic
:cry:

Sometime forced to add area light just to affect a sofa object to simulate the specular on the fabric....

Re: Low Quality - Toilet and Bedroom

Posted: Sat May 18, 2013 10:16 am
by Janusz Biela
jonathlee wrote:I'm still far away to compare with all the masters here. Surfacing experience still not good enough. Especially fabric, very very hard to create realistic fabric surface.

I really wish I can understand how Artattak texture his sofa fabric > http://www.kraytracing.com/joomla/forum ... =viewtopic
:cry:

Sometime forced to add area light just to affect a sofa object to simulate the specular on the fabric....
How long You use Kray?

Fabric materials are very difficult to simulate , especially when we do not have real velvet shader. I done it by Nodes...but this is really science there. Also fabric views are depends from light - in deep room shadow corners they look bad in full sun also. So difficulty level is raising also from general setup. Very important are size of texture, seamless and UV mapping. So You see, how many parts of render You have to connect and balance toughener to receive good render... :wink:

Re: Low Quality - Toilet and Bedroom

Posted: Sat May 18, 2013 12:39 pm
by jonathlee
I used Kray for almost a 11 months now, but not on daily basis. May be few times a week.

I tried many method to achieve the result, but really not easy. Sometime forced to render object alone or use incidence angle target to light. But this is not a good solution, too many complicated steps to create this effect.

Hope there are better solution on the fabric texture, node is good but too complex for a newbie :D

Re: Low Quality - Toilet and Bedroom

Posted: Sat May 18, 2013 1:11 pm
by Janusz Biela
jonathlee wrote:I used Kray for almost a 11 months now, but not on daily basis. May be few times a week.

I tried many method to achieve the result, but really not easy. Sometime forced to render object alone or use incidence angle target to light. But this is not a good solution, too many complicated steps to create this effect.

Hope there are better solution on the fabric texture, node is good but too complex for a newbie :D
After 11 months I rendered still scenes with boxes and spheres. I think it is very good achievement for that short time (especially when it was not daily use) :wink:

Re: Low Quality - Toilet and Bedroom

Posted: Mon May 20, 2013 3:03 am
by jonathlee
After 11 months I rendered still scenes with boxes and spheres. I think it is very good achievement for that short time (especially when it was not daily use)
But your 11 months was when Kray is still in development, while I used a finalized Kray where everyone share their experience in this forum plus fast response in Skype :)

I wish we can compile common error and fixes in a FAQs page for new Kray 3.0 to help future user to have a simpler way to solve their problem.

Re: Low Quality - Toilet and Bedroom

Posted: Wed May 22, 2013 1:07 pm
by nico
share wire perspective view and parameter please...very good look!!

Re: Low Quality - Toilet and Bedroom

Posted: Thu May 23, 2013 3:31 am
by jonathlee
Thanks Nico,

Here are the wireframe, I'm not very good at setting the wireframe look, sorry.

Badroom wireframe
Badroom wireframe
Ewww de toilet
Ewww de toilet

Re: Low Quality - Toilet and Bedroom

Posted: Thu May 23, 2013 8:24 am
by jure
Looks great! I'd just tune down the saturation a bit.

Re: Low Quality - Toilet and Bedroom

Posted: Thu May 23, 2013 9:15 am
by nico
:mrgreen: thank you

Re: Low Quality - Toilet and Bedroom

Posted: Thu May 23, 2013 9:32 am
by jonathlee
jure wrote:Looks great! I'd just tune down the saturation a bit.
You're right, slightly higher on the saturation, especially the light on wall.

nico wrote::mrgreen: thank you
You're welcome

Re: Low Quality - Toilet and Bedroom

Posted: Thu May 23, 2013 11:47 am
by Janusz Biela
The override module will be also change in K3.0. Now some surfaces are wrongly render (glass or zero diffuse). I put on my list not to forget this.