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Instant grass maxwell render
Posted: Fri Jun 22, 2012 9:47 pm
by jnom
http://support.nextlimit.com/display/maxwelldocs/Grass
Looks cool. This is the kind of workflow that saves time.

Re: Instant grass maxwell render
Posted: Mon Jun 25, 2012 4:21 pm
by pixym
A nice add, but really ram consuming if you use this system on large field of grass... The reson is simple: each blade (randomly set) is real geometry!
Re: Instant grass maxwell render
Posted: Tue Jun 26, 2012 4:52 pm
by Mario
Seems very nice!