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Interior render help
Posted: Wed Nov 23, 2011 1:48 pm
by Alek6
Can you give me advices for this render please? How can i correct the defaults?? thx
Re: Interior render help
Posted: Wed Nov 23, 2011 2:09 pm
by Alek6
Here are my settings.
Re: Interior render help
Posted: Wed Nov 23, 2011 2:44 pm
by salvatore
Try this settings

Re: Interior render help
Posted: Wed Nov 23, 2011 4:14 pm
by Janusz Biela
Best idea will be use Lightportals...but this is difficult. This splotches appear all the time when You have small windows in rooms-this is normal. Of course this is not engine render problem or scene problem. This is problem from photons whose traveling`s way from outside get strong disorder by small hols on the edges (for example small windows). You can not clean it, High parameter N (for example N 5000) reduce it and also smaller power of light from outside (I see over bright balcony) . Put also Area Light or better Lumi Panels in windows hols + lights inside from ceiling and lamps. I hope will help...
Re: Interior render help
Posted: Wed Nov 23, 2011 5:12 pm
by Alek6
Ok thanks, i'll try and post the next render.
Re: Interior render help
Posted: Mon Nov 28, 2011 4:01 pm
by Alek6
How can i get more contrast?
Re: Interior render help
Posted: Mon Nov 28, 2011 4:06 pm
by Janusz Biela
Alek6 wrote:How can i get more contrast?
he he that is the number one at the list of renders. Play with tonemaping (LWF gamma/exponential) + stronger colors of light , good setup textures, etc.
Re: Interior render help
Posted: Mon Nov 28, 2011 4:54 pm
by Alek6
Here's a better result, but so bright in exterior
Re: Interior render help
Posted: Mon Nov 28, 2011 5:55 pm
by Alek6
How can i light this closed part? I put a photometric light but it's not enough..
Re: Interior render help
Posted: Mon Nov 28, 2011 9:10 pm
by Janusz Biela
I think You should read Kray`s manual and play with tonemaping...there is key. also small lumi panels from ceiling will increase brightness inside rooms.
Re: Interior render help
Posted: Tue Nov 29, 2011 11:42 pm
by jure
Alek6 wrote:How can i light this closed part? I put a photometric light but it's not enough..
Try to imagine how this would be lit in real life. Where would you put the lamp? What materials would you use? Now everything is white so add some more colors/materials...
Re: Interior render help
Posted: Thu Dec 01, 2011 5:21 pm
by Alek6
Thanks for your comments, it's better. But there are strange reflections on the right, is it the photometric light??
Re: Interior render help
Posted: Thu Dec 01, 2011 8:44 pm
by jure
Alek6 wrote:Thanks for your comments, it's better. But there are strange reflections on the right, is it the photometric light??
Yes but your light is not strong enough.
Re: Interior render help
Posted: Mon Dec 05, 2011 6:43 pm
by Alek6
Yes it's better with stronger light!!