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splotch in corner...

Posted: Thu Oct 06, 2011 9:04 am
by nico
why in my scene there are the splotch in corner??
see the image and object please :mrgreen:

model in lw simply cube....medium setup :oops:

thank's

Re: splotch in corner...

Posted: Thu Oct 06, 2011 12:20 pm
by jure
Looks like photon leaks. Try increasing N number in photons tab.

Re: splotch in corner...

Posted: Thu Oct 06, 2011 12:22 pm
by jure
Btw. in cases with artificial light photon map instead of lightmap works better.

Re: splotch in corner...

Posted: Thu Oct 06, 2011 1:37 pm
by nico
...lightmap works better...it's true!!! this is the render!!! :mrgreen:

Re: splotch in corner...

Posted: Thu Oct 06, 2011 5:34 pm
by nico
this is a fast render (3 min) witout lw lighting - only emitter in ceiling and down mirror.
little post.

lightmap render.

Re: splotch in corner...

Posted: Thu Oct 13, 2011 8:40 am
by nico
when i use only light emitter witout lw light i'ven't definied shadows.
how can see it? the lighting is perfect but with less shadows it's a not real render!! :cry:

Re: splotch in corner...

Posted: Fri Oct 14, 2011 10:49 am
by jdomingo
jure wrote:Btw. in cases with artificial light photon map instead of lightmap works better.
sometimes when using photonmap instead of lightmap there are some black spot on some areas. some are big some are small.
is there a bug on using photonmap?

Re: splotch in corner...

Posted: Fri Oct 14, 2011 10:49 pm
by jure
jdomingo wrote:
jure wrote:Btw. in cases with artificial light photon map instead of lightmap works better.
sometimes when using photonmap instead of lightmap there are some black spot on some areas. some are big some are small.
is there a bug on using photonmap?
probably it's just the way photon map works.. It usualy needs more photons than lightmap.