Anti-aliasing per surface?
Posted: Mon Jun 13, 2011 6:24 pm
Just a question, perhaps a stupid one. Is it possible to have different anti-aliasing settings for different surfaces within the same scene/ same render?
Yes , but this is difficult (special command) and shader setup...and You can not use FSAA...djwaterman wrote:Just a question, perhaps a stupid one. Is it possible to have different anti-aliasing settings for different surfaces within the same scene/ same render?