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Anti-aliasing per surface?

Posted: Mon Jun 13, 2011 6:24 pm
by djwaterman
Just a question, perhaps a stupid one. Is it possible to have different anti-aliasing settings for different surfaces within the same scene/ same render?

Re: Anti-aliasing per surface?

Posted: Mon Jun 13, 2011 7:36 pm
by Janusz Biela
djwaterman wrote:Just a question, perhaps a stupid one. Is it possible to have different anti-aliasing settings for different surfaces within the same scene/ same render?
Yes , but this is difficult (special command) and shader setup...and You can not use FSAA...