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04 / work Qba
Posted: Wed Mar 30, 2011 10:11 pm
by qbaqbaKRAY
Hi,
This is the next project POS promotes Burn trademark, this time for
CC Beveragers.

I have to find the way to equal light interiors. It happens often when
first plan objects looks acceptable from one view, but when the view is
changed it doesn't look ok anymore.
Regards
Kuba
Re: 04 / work Qba
Posted: Thu Mar 31, 2011 3:53 am
by azman_821009
This cool mate. But I think the wall texture & floor are too strong. That is my opinion.

Re: 04 / work Qba
Posted: Thu Mar 31, 2011 9:09 pm
by qbaqbaKRAY
Hi Azman,
Thanks a lot. I know what you mean about texture - it was my aim to get that kind of effect. For me in same cases is more important to get specific impresion not realism. However realism is still for me unattainable point
Regards
Qba
Re: 04 / work Qba
Posted: Fri Apr 01, 2011 9:12 pm
by jure
The stand looks great... yea the building could use a bit of work. I wonder if it wouln't be better to composite it into real photo instead.
Re: 04 / work Qba
Posted: Sat Apr 02, 2011 1:31 pm
by qbaqbaKRAY
Hi Jure,
Yes, you are right about usign real foto (composit), but in that case I will have less opportunity to work in 3D and as a result od these less reason to learn. So I'm looking excuse in every day job to have possibility to work and learn in 3D, not in Photoshop, Illustrator...
Regards
Kuba
Re: 04 / work Qba
Posted: Sat Apr 02, 2011 8:48 pm
by jure
Good point! Keep it up then!
Re: 04 / work Qba
Posted: Sun Apr 03, 2011 12:05 am
by qbaqbaKRAY
Thank you Jure.
I'm really stubborn in the pursuit of purpose and I have GREATE SUPPORT HERE, thanks TO YOU!
I have teken a small vacation in my job and I'm checking forum (galery) from the beginig. Now I'm on the tab,

so it's really begin my way.
Regards
Qba