photonmap vs lightmap
Posted: Fri Feb 18, 2011 8:55 pm
Hello, i have this interior scene with many lights from the roof. I been triying to get good results but i only get very noisi renders or very long render times. so i changed to photonmap and i get much better results with the shadows in the corners. But the problem come with the metal reflections. As you can see, in photonmap mode the ball i think is not reflecting the shadows or something, so it seems way less realistic. Althoug in lightmap the ball have splotches it seems more real than in photonmap, and also the metal of the chair. Is that normal? do i have to change some settings in photonmap to get realistic reflections?
Thank you
Thank you