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How to use HPB rotation in Physical Sky?

Posted: Sat Nov 20, 2010 6:57 pm
by azman_821009
Hi there,

How can I rotate the sun in Physical Sky use HPB (Heading, Pitch & Bank)?

Thanks.

Azmen

Re: How to use HPB rotation in Physical Sky?

Posted: Sat Nov 20, 2010 7:46 pm
by jure
Why would you want to do that?

Rotating around H is possible with adjusting "North offset". P and B can be changed only via script.

Re: How to use HPB rotation in Physical Sky?

Posted: Sat Nov 20, 2010 8:48 pm
by azman_821009
jure wrote:Why would you want to do that?

Rotating around H is possible with adjusting "North offset". P and B can be changed only via script.
HI Jure,

Usually in native LW, I will make my own angle and position of lighting. So I can do where and which are the angle of 'sun' I like. Especially when I made an interior or product.

How can I use a script in LW/Kray?

Thanks.

Azmen

Re: How to use HPB rotation in Physical Sky?

Posted: Sun Nov 21, 2010 2:34 am
by 3dworks
+1 ...it would be awesome to have a widget to position the sun in an arbitrary way! maybe for a future version?

markus

Re: How to use HPB rotation in Physical Sky?

Posted: Sun Nov 21, 2010 6:43 am
by azman_821009
3dworks wrote:+1 ...it would be awesome to have a widget to position the sun in an arbitrary way! maybe for a future version?

markus
Yes, agreed with you Markus. It would be awesome. Hope the next version of Kray have this option. :mrgreen:

Azmen