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Modern house

Posted: Tue Aug 10, 2010 8:07 am
by Janusz Biela
My WiP. I just start my old scene again....I will play with some ideas. Scene is empty with horizons trees as texture.

Re: Modern house

Posted: Wed Aug 11, 2010 1:21 am
by khan973
Wooow! very nice grass and texturing!

Re: Modern house

Posted: Wed Aug 11, 2010 9:05 am
by bigstick
Utterly brilliant! The texturing is amazing. The slight glossiness of the painted steel is really subtle!

Re: Modern house

Posted: Wed Aug 11, 2010 9:11 am
by salvatore
light texture grass amazing :shock:
A teacher for all !

Re: Modern house

Posted: Wed Aug 11, 2010 11:48 am
by BarryV
I like the well balanced light and the way the light falls on the grass.

Superb work!

Re: Modern house

Posted: Wed Aug 11, 2010 2:33 pm
by Janusz Biela
BarryV wrote:I like the well balanced light and the way the light falls on the grass.

Superb work!
later I will share my grass on forum. I have some ideas how make it more realistic.

Re: Modern house

Posted: Thu Aug 12, 2010 10:32 am
by Janusz Biela
some updates:

Re: Modern house

Posted: Thu Aug 12, 2010 10:40 am
by BarryV
Very realistic!
Do you use a panorama surrounding as enviroment?

Re: Modern house

Posted: Thu Aug 12, 2010 11:02 am
by Janusz Biela
BarryV wrote:Very realistic!
Do you use a panorama surrounding as enviroment?
Now are real trees. previous renders has panorama with clip map.

Re: Modern house

Posted: Thu Aug 12, 2010 12:37 pm
by khan973
Althought I think you ruin your renders with the strong color Halos, your renders are amazing!
Would worth showing the Vray community what's possible and also post on NT forums!

Re: Modern house

Posted: Thu Aug 12, 2010 1:50 pm
by sepo
This looks like slightly tweaked Farnsworth House.....great renders.

Re: Modern house

Posted: Thu Aug 12, 2010 3:31 pm
by Janusz Biela
khan973 wrote:Althought I think you ruin your renders with the strong color Halos, your renders are amazing!
Would worth showing the Vray community what's possible and also post on NT forums!
I know is a bit candy (I like it!...I am bored by renders with poor colour, of coarse I like B/W also.)
When quality will be enough I will show ... but now still I want some additional in Kray which will increse quality (displacement, new GI, update tonemping, instance from textures...)

Re: Modern house

Posted: Thu Aug 12, 2010 9:29 pm
by khan973
I don't dislike candy renders but I think it needs a little more work to do it better. You have hight expectations on your own work which pushes things and people further!!! you just should do the same with your PS :p
In Fact It's just the big coloured halos that look weird and too opaque and saturated (believe me I'm a graphic designer :p)

i want some displacements too!!! and better instances, but we have to be proud, there are a lot of better renders over here thanks to you and some others!
We just have to show that there are other solutions than Max - Vray!!! And good ones!

Re: Modern house

Posted: Fri Aug 13, 2010 9:38 am
by Janusz Biela
khan973 wrote:I don't dislike candy renders but I think it needs a little more work to do it better. You have hight expectations on your own work which pushes things and people further!!! you just should do the same with your PS :p
In Fact It's just the big coloured halos that look weird and too opaque and saturated (believe me I'm a graphic designer :p)

i want some displacements too!!! and better instances, but we have to be proud, there are a lot of better renders over here thanks to you and some others!
We just have to show that there are other solutions than Max - Vray!!! And good ones!
Thanks!
it is very hard make good render (must be good composition of textures, objects, light, postproces...so sometimes I experiment)
Yes, I agree: displacement and new instance :!: :!: correction for GI engine and tonemaping.I am realy put Kray over 100% possibility...but sometimes we can`t jump over: LIMITS....

Re: Modern house

Posted: Fri Aug 13, 2010 10:02 pm
by khan973
When you say such things, I feel so far behind!
I can't imagine hitting Kray's boundaries!
What do you mean by correction for GI engine?
You're right about experimentation. There are a lot of good examples of photographers doing great job at retouching and creating amazing unique looks.