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				Cityscape 'St James' animation
				Posted: Thu Mar 25, 2010 11:22 am
				by Captain Obvious
				Here is an animation that I produced at Cityscape. Editing and graphics was done by someone else. Please watch it 
without audio, as the music is, in my humble opinion, terrible.
http://www.youtube.com/watch?v=XChH2QKEE3M
Main renders are done in Kray, volumetric effects and misc stuff in LW render. Composited in Fusion 6.
 
			
					
				Re: Cityscape 'St James' animation
				Posted: Thu Mar 25, 2010 11:52 am
				by Janusz Biela
				Very good Job!
			 
			
					
				Re: Cityscape 'St James' animation
				Posted: Thu Mar 25, 2010 7:29 pm
				by inakito
				It looks good mate!
Is it just me or some shots are just duplicated?
Can we have rendertimes and timeschedule?
Nicely done dude
			 
			
					
				Re: Cityscape 'St James' animation
				Posted: Thu Mar 25, 2010 7:39 pm
				by Tartiflette
				I followed carefully your advice and watched the video without sound, but the editing is horrible ! 
 
 
Who did that ?
Was this blue background color a prerequisite or what ?
Apart form that the global ambiance is really good ! 

I'm not too fond of some camera movements, but that's almost always a problem with walkthrough, so...
Overall, a good one Captain !  
 
 
Cheers,
Laurent aka Tartiflette 

 
			
					
				Re: Cityscape 'St James' animation
				Posted: Fri Mar 26, 2010 2:57 am
				by geo_n
				Good render. like the dof effect. Seeing a lot of dof effect lately. Not so good presentation. I'm sure budget and time might be factors.
			 
			
					
				Re: Cityscape 'St James' animation
				Posted: Mon Mar 29, 2010 12:32 am
				by Captain Obvious
				We did an edit that I feel was nicely paced, but they ended up re-editing it (without even having access to the original clips — they just cut and pasted stuff directly from the edit we did...). I don't like their version so much, and the graphics and general presentation I think are a bit... yeah, I don't care for it. The camera movements look better in OUR edit. They tie nicely in together. 

 It still has the problem of essentially being a walkthrough, but you have to admit that these moves are better than any normal single-clip flythrough that most people do.
And yes Inaki, some of the shots were duplicated in their edit.
Render time was pretty good. Between ten and 30 minutes a frame at 1080p, plus all the other passes (volumetrics, etc).
 
			
					
				Re: Cityscape 'St James' animation
				Posted: Mon Mar 29, 2010 6:40 pm
				by inakito
				Thanks for the info, good job!
			 
			
					
				Re: Cityscape 'St James' animation
				Posted: Tue Apr 06, 2010 5:02 pm
				by larry_g1s
				Nice work. And nice to see Kray getting used more.
			 
			
					
				Re: Cityscape 'St James' animation
				Posted: Wed Apr 14, 2010 12:24 pm
				by matt gorner
				Awesome porn music! 
 
Nice anim, some parts remind of the that cool interior work that that bloke did, can't remember his name now, lots of detail shots with DOF changes etc.