Page 1 of 2
RC5 Project...
Posted: Thu Nov 05, 2009 1:23 pm
by jure
Hello everyone,
I have just finished this project with RC5.
I used
Kray Physical sky and
Tonemap blending plugin... The project also included 14 interior animations which i'm going to post separately.
Animations were rendered on
REBUSFARM(thanks to guys at rebus for their support!)
Here is the animation (it includes only rough cuts since it's going to be cut and edited later by client):
http://www.vimeo.com/7450422
Re: RC5 Project...
Posted: Thu Nov 05, 2009 4:10 pm
by vpii
Very nice Jure. Did you like the render service and did it cost alot in render fees? Congrats.
Re: RC5 Project...
Posted: Thu Nov 05, 2009 4:11 pm
by nico
good use of physical sky but for my personal no people...i not love the photo people in teh render.
for animation...there are same surface white for hight luminosity....
Re: RC5 Project...
Posted: Thu Nov 05, 2009 4:23 pm
by jure
vpii wrote:Very nice Jure. Did you like the render service and did it cost alot in render fees? Congrats.
Yes, the use of renderfarm is realy easy with Farminizer. The price is very good too i think. You can check their price calculator - it gives quite accurate result.
Re: RC5 Project...
Posted: Thu Nov 05, 2009 9:14 pm
by _mats_
Great work as usual !
I have to side with Nico on this one..I am not a huge fan of people on the renders, be it 2D or 3D.. but I know that might be something the CLIENT wanted..

as is usually the case
Great work !
PS : I liked the pic of the guy tapping the lady's tushy
Matt -
Re: RC5 Project...
Posted: Thu Nov 05, 2009 11:12 pm
by joreldraw
Nice job Jure.
In my case i like some people in images because drop more live to the image. But in your case i think the composition of people need more job.
Saturation of colors of 2d images dont match fine. And in the swimming pool people are so big!, need to reduce scale.
Waiting to see the animation, at the moment i recieve a vimeo mesage that the video is converting....
All arch work very nice!
Re: RC5 Project...
Posted: Thu Nov 05, 2009 11:21 pm
by jure
Hey thanks for comments. Yeah I know about the people... It's extremely hard to get good images of people that are also lit correctly. I guess I could work some more in PS to try and fix the light on them but I'm really not enjoying that part of work.
About the people at the pool - that pool is actually very small so that's why they may look big...
Re: RC5 Project...
Posted: Fri Nov 06, 2009 1:52 am
by mattgorner
What setup in Kray did you use for the animations Jure? They were very clean and flicker-free!
Re: RC5 Project...
Posted: Fri Nov 06, 2009 10:20 am
by jure
MattGorner wrote:What setup in Kray did you use for the animations Jure? They were very clean and flicker-free!
FSAA grid 5. But I used Neat video to clear out the remaining noise...
Re: RC5 Project...
Posted: Sat Nov 07, 2009 2:52 am
by geo_n
animation looks really good. the stills are a bit washed out. Some questions. Are the plants all instances? any other lights in the scene besides physical sky?
So sending a compiled scene to rebus and they do all the rest? Can you see the renders in rebus while they're rendering?
Re: RC5 Project...
Posted: Sat Nov 07, 2009 11:02 am
by jure
geo_n wrote:animation looks really good. the stills are a bit washed out. Some questions. Are the plants all instances? any other lights in the scene besides physical sky?
So sending a compiled scene to rebus and they do all the rest? Can you see the renders in rebus while they're rendering?
Yes the plants are instances. Except the grass which is made with clip planes method by Paolo. There are no other lights in the scene.
Yes with the use of farminizer plugin for Lightwave all you need to do is click send to manager and it will export all scene items (except 3rd party plugins) to the rebusfarm. Then you can monitor progress in the rebusfarm manager. You see the images being rendered in real time and also finished frame previews.
Re: RC5 Project...
Posted: Sun Nov 08, 2009 12:35 am
by done
Fantastic job Jure! Exterior animation like that is tough to pull of i think.
I was just wondering, are the moments when the camera is "inside" of a tree intentional?
I had some issues flying trough trees unintentionally when doing animations, small parts of animation that eluded my test renders somehow, would be nice to see them trough opengl

Re: RC5 Project...
Posted: Sun Nov 08, 2009 12:54 am
by jure
done wrote:Fantastic job Jure! Exterior animation like that is tough to pull of i think.
I was just wondering, are the moments when the camera is "inside" of a tree intentional?
I had some issues flying trough trees unintentionally when doing animations, small parts of animation that eluded my test renders somehow, would be nice to see them trough opengl

Yeah actually it was intentional. It'd be too much fuss to try and go around each tree with the camera. And the client confirmed the previz so it wasn't a problem...
I use HDinstance though to preview instances "bounding boxes". This gives pretty good idea. But for the previz I accutaly used lowerez version of the trees, cloned...
Re: RC5 Project...
Posted: Mon Nov 09, 2009 2:02 pm
by done
Just another thing if you dont mind sharing; what was the render time for a frame and on what spec?
Cheers,
Ivan
Re: RC5 Project...
Posted: Mon Nov 09, 2009 2:12 pm
by jure
done wrote:Just another thing if you dont mind sharing; what was the render time for a frame and on what spec?
Cheers,
Ivan
10-15 min on Core i7 2.6Ghz.