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New features
Posted: Mon Jul 06, 2009 12:03 pm
by Janusz Biela
New experimental futures:
- new tonemap (reinhard blending)
- phisical light from Kray (silimar to sunsky from LW but much better idea: real colors without tweak, full auto colors sun ,auto shadows smooth, aut sun strong, better quality GI)
Renders without lights from LW (only IES).
Re: New features
Posted: Mon Jul 06, 2009 1:10 pm
by jdomingo_forum
great render as usual......if i may ask, is this new feature will be on the version 2 that will be out soon? thanks
Re: New features
Posted: Mon Jul 06, 2009 2:25 pm
by joreldraw
Phisicall light animatable to make a full day light animation?
Re: New features
Posted: Tue Jul 07, 2009 7:57 am
by jure
Good renders. I think you could add some PS curves to make better contrast...
Re: New features
Posted: Tue Jul 07, 2009 7:57 am
by jure
jdomingo wrote:great render as usual......if i may ask, is this new feature will be on the version 2 that will be out soon? thanks
Only as experimental - without GUI.
Re: New features
Posted: Tue Jul 07, 2009 10:56 pm
by bigstick
Awesome work again johny! But - in the first image, the grilles in the wall are distorted with noise/poor AA.
I have had this sort of thing before, and it doesn't look like moire patterns. How do you fix this? Spatial tolerance/angular tolerance/FG rays?
Re: New features
Posted: Wed Jul 08, 2009 9:54 am
by Pheidian
Seems to me that this "noise" or "moire" effect is more likely crappy GI, splotches in small detail like the ventilation "bars"... If that's what you ment?
Grid 4 FSAA should get rid of 99% of moire effects... Grid 4 catmull with FSAA is good for website resolution graphics I think...
Re: New features
Posted: Wed Jul 08, 2009 8:58 pm
by bigstick
This is exactly what I mean, but I don't think Johny would use 'bad' AA settings and actually the AA looks okay to me. I'm sure it's not moire patterns either because the splotches are irregular and don't follow a pattern.
It just looks like there aren't as many samples in that area. As a render it still looks great, it just looks like the cleaners haven't dusted properly! Johny's renders are normally so perfect and crisp that I know he can't have intended this
There is actually nothing strictly wrong with the render, in fact it's a lovely image - but I did wonder how he might change the settings to eliminate this though.
Re: New features
Posted: Thu Jul 09, 2009 9:01 am
by jure
bigstick wrote:As a render it still looks great, it just looks like the cleaners haven't dusted properly!

It adds to realism though, doesn't it?

Re: New features
Posted: Thu Jul 09, 2009 10:58 pm
by bigstick
Undoubtedly! But it still doesn't help those of us who want to eliminate this sort of thing

Re: New features
Posted: Fri Jul 10, 2009 6:10 pm
by 3dworks
nice new features! so this means that this physical sky does incorporate a sun? no need for any scene light, as far as i understood? can we please have it track a directional scene light for easier setup?
cheers
markus
Re: New features
Posted: Wed Jul 15, 2009 10:00 am
by salvatore
perfect! as always