Page 1 of 1

med clinic waiting room

Posted: Sat May 23, 2009 9:02 am
by _mats_
Haven't been able to post a lot of stuff lately, here is a new project that Im working on, it will be a sequence of 3 animations to be used in a flash movie.

More to come, need to populate the space and tweak some issues.

Re: med clinic waiting room

Posted: Sat May 23, 2009 9:31 am
by salvatore
very nice work!
i like it the bloom effect

Re: med clinic waiting room

Posted: Sat May 23, 2009 9:45 am
by jure
Nice start. Too much soft glow for me... ;)

Re: med clinic waiting room

Posted: Sun May 24, 2009 2:26 am
by _mats_
Update, more to come :D

Re: med clinic waiting room

Posted: Sun May 24, 2009 6:48 am
by larry_g1s
Very nice work Mat. I really like the overall lighting with out being over blown.

Re: med clinic waiting room

Posted: Sun May 24, 2009 9:15 am
by salvatore
very good

Re: med clinic waiting room

Posted: Wed May 27, 2009 2:13 am
by _mats_
Thanks !

comments from the client.. and more to come.. :D

http://mats4d.dns2go.com/kray/3.png (uncompressed)

Re: med clinic waiting room

Posted: Wed May 27, 2009 8:51 am
by Janusz Biela
_mats_ wrote:Thanks !

comments from the client.. and more to come.. :D

http://mats4d.dns2go.com/kray/3.png (uncompressed)

Looking good. How much power You have? (I ask, becouse in code Kray we have compensate for strong Power reflection effect in tailer command)

Re: med clinic waiting room

Posted: Wed May 27, 2009 9:01 am
by _mats_
hey johny, thanks !

I have the main power at 0.8 now..

I was looking for the way to compensate for that, I can see that issue with the chrome reflections..

the window area has 2.0

the sun has 4.0

I will tweak the tailer now and see if I can reduce that diffusion effect on the refs.

thanks !

Re: med clinic waiting room

Posted: Mon Jun 01, 2009 8:50 pm
by talats
With wich command guys?

Re: med clinic waiting room

Posted: Mon Jun 01, 2009 10:31 pm
by jure

Re: med clinic waiting room

Posted: Tue Jun 02, 2009 7:05 am
by Janusz Biela
but be carefyl..I thing 1/2 is enough...higher ratio (1/5) completly kill reflections :lol:
btw. If You have POWER 1 -2 You don`t need this, but last time I used POWER 50 in HCpiter scene, and this tool will be help me (but ofcoarse we don`t have it in this time...)