Page 1 of 1
bushy bushy
Posted: Thu Apr 23, 2009 5:40 pm
by RogerNyheim
Made a short animation of instanced trees. about 175 mill polys.
rendermemory 350MB pr. node. Rendertime 30 min pr. core.
raytracing + ambocc1 node. infinite.
http://www.vizwork.no/bushmebaby.mov
Re: bushy bushy
Posted: Thu Apr 23, 2009 5:41 pm
by RogerNyheim
Ill make a bigger anim, but I have to figure out the flickering first.
Re: bushy bushy
Posted: Thu Apr 23, 2009 8:26 pm
by jure
no photonmapping?
Re: bushy bushy
Posted: Fri Apr 24, 2009 8:07 am
by RogerNyheim
this is pure ambient occlusion, with 50% ambient light.
no GI.
Re: bushy bushy
Posted: Fri Apr 24, 2009 8:38 am
by RogerNyheim
I've made it a bit longer, it's now 350 frames pure bush..
Re: bushy bushy
Posted: Sat Apr 25, 2009 3:50 am
by geo_n
very cool. but too much flickering. whats the total render on what machine?
Re: bushy bushy
Posted: Sat Apr 25, 2009 9:46 am
by jure
can u try uncached animation with low fg rays and shared gi for comparision?
Re: bushy bushy
Posted: Sat Apr 25, 2009 11:26 am
by RogerNyheim
no problem... It would tak some time so I make New post when it's done...
or I double post...
-r
Re: bushy bushy
Posted: Sat May 02, 2009 8:11 pm
by nico
roger, excuse but for all the trees you are a render farm?
i've problem to render less trees on quad core and 4gb ram.
the speed may depend on the complexity of the trees?
Re: bushy bushy
Posted: Sun May 03, 2009 12:34 pm
by RogerNyheim
rendered on 2 quadcores and 2 dualcores in a farm. 12 cores...
tested 1 frame on a single-core about 30 min. pr frame...
4 Gb memory on all computers
via ButterflyNetRender (the best rendercontroller)
the tree was made in Onyx... (if I could i would post mys scene, but it's not legal to give away object made in onyx)
but when Kray become more render-farm-friendly, i probably buy 2 more licenses...
Re: bushy bushy
Posted: Sun May 03, 2009 5:28 pm
by nico
thank's, i asked the rendering time for scenes with so many trees on my pc takes a long time
so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?

Re: bushy bushy
Posted: Sun May 03, 2009 9:26 pm
by RogerNyheim
nico wrote:thank's, i asked the rendering time for scenes with so many trees on my pc takes a long time
so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?

you could use the "free" version of butterfly net render... then you have 2 nodes
1 controller "your computer"
1 slave "the quad"
it's easy to install
http://www.liquiddreamsolutions.com/web ... Itemid=112
Re: bushy bushy
Posted: Sun May 03, 2009 9:28 pm
by RogerNyheim
nico wrote:thank's, i asked the rendering time for scenes with so many trees on my pc takes a long time
so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?

I rendered with ambient occlusion NO RADIOSITY!!! that's why it's fast.
Re: bushy bushy
Posted: Mon May 04, 2009 8:41 am
by nico
thanks for the explanation
Re: bushy bushy
Posted: Mon May 04, 2009 9:00 am
by RogerNyheim
np
