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interior
Posted: Wed Feb 18, 2009 7:39 pm
by salvatore
LW 9.6 and Kray 2.
All the tools work!
first test
Perhaps we need more AA
sun 150% color 252-233-167 photoMultiper 20;
hours 12 February 2.
4 panels, 30% color 245-245-245 photoMultiper 150
a window in a room and behind
Re: interior
Posted: Wed Feb 18, 2009 8:22 pm
by nico
4 panel???where? area light or panel?
can you post a perspective view?
sun + texture enviroment or skydome?
good work

Re: interior
Posted: Wed Feb 18, 2009 9:44 pm
by Janusz Biela
Tottaly crap AA and Gi...
When You use Power shader You must remmember abount correction tool (krayMultplyphoton) value 500 is good , but when You received Light leaks You must Increse it .
150 Power is too big, last tiime I tested good interior from V-ray with Power 150 but in Kray we don`t need that big. Enough is maximum 20. For Sun 4-8. beige colour. For interior Turn OFF sunsky (just deep blue background for blue reflection) rest light from sun and Area lights behinde windows (1-2 meters 50% size windows).
AA: FSAA G4 Cubic 0.8 after render Sharp or 200% render size with FSAA G3 Cubic 0.7 and rescale under PS Bicubic Sharper to 50%.
Some materials need fix: metals/chromes are too bright, plastic panels too strong reflection + need small blurr + big size texture with very small bump (plastic is not ideal flat...)
Re: interior
Posted: Thu Feb 19, 2009 10:44 am
by salvatore
Thanks Johny!
the next render will be better
