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Render error with simple surface image mapping

Posted: Mon Jan 26, 2009 11:28 pm
by larry_g1s
I'm looking to try out Kray's new animation GI cache, and I've got a scene that I would think would render out no problem, but....I've got a problem. Basically it's just the USA flag surfaced on the Z axis to a polygon, but when it renders in Kray it renders it tiled. See image attached. I've also uploaded the scene.

EDIT: one thing I can think of, is that the object that the flag poly is set to 0.014 in Layout in size. I had to shrink it to match the animation pulled in on the robot.

Re: Render error with simple surface image mapping

Posted: Wed Jan 28, 2009 1:04 am
by larry_g1s
Let's see 34 views....there must be some one whose posted some help....
Geez, thanks guys. :roll:

Re: Render error with simple surface image mapping

Posted: Wed Jan 28, 2009 8:24 am
by Janusz Biela
Larry_g1s wrote:Let's see 34 views....there must be some one whose posted some help....
Geez, thanks guys. :roll:
...moment....

Re: Render error with simple surface image mapping

Posted: Wed Jan 28, 2009 8:33 am
by Janusz Biela
I have normal renders both: Kray/Fprime
If You have error try put this flag as UVmap, maybe is small bug in Your version Kray.

Re: Render error with simple surface image mapping

Posted: Wed Jan 28, 2009 11:17 pm
by larry_g1s
Thanks for checking it out. I'll try that. It renders fine with LW.

EDIT: UV worked JQ, thanks.