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Problem with lum poly

Posted: Thu Oct 30, 2008 10:54 am
by mathewlp_forum
Hi everybody, I got a problem with lumi poly, I'm using them to light my scene, cause it's faster to render but when there is one of those behind some glass material, it appears on render despite putting them on a single layer "unseen by camera". Can we make it desappear????

ps: I can't put "unseen by rays" cause it won't light any more :-(

Thank u guys

Re: Problem with lum poly

Posted: Thu Oct 30, 2008 11:32 am
by Janusz Biela
mathewlp wrote:Hi everybody, I got a problem with lumi poly, I'm using them to light my scene, cause it's faster to render but when there is one of those behind some glass material, it appears on render despite putting them on a single layer "unseen by camera". Can we make it desappear????

ps: I can't put "unseen by rays" cause it won't light any more :-(

Thank u guys

Yes I know problem - we see lumi poly stright glass... You must use Area light in this place.