Page 1 of 1

One way reflection?

Posted: Sat Jan 12, 2008 10:13 pm
by _mats_
hi krayheads.

Here is another question, Ive searched the forums here and at NT's but couldnt find anything on this.

Is there a way to have an object catch other reflections but not reflect itself?

turning unseen by rays will kill all reflections, what I need to do in this render is remove the lamp reflection on the ceiling, while keeping the ceiling a tad reflective (latex paint) and also while keeping the lamp itself reflective.

Any ideas? or not possible at all just yet?

Posted: Mon Jan 14, 2008 8:17 am
by Pheidian
Hmm... I find this question quite weird, coz aint that the thing you would normally want? Real reflections? :)

I can't see the problem in your lower image, I think it looks quite good with the reflection on? (shouldn't it look like it in the real worl also?)

Posted: Mon Jan 14, 2008 9:11 am
by silverlw
I dont think it's possible to control it the way you want.

Posted: Mon Jan 14, 2008 7:21 pm
by _mats_
ohh ok.

the client wanted that ceiling reflection removed.. ok thanks guys

Posted: Tue Jan 15, 2008 2:01 am
by Captain Obvious
Why do you have reflections on your ceiling, anyhow? You only really see it on the big ugly one.

Posted: Tue Jan 15, 2008 2:17 am
by _mats_
on some shots it looks good reflecting the light bounced from the floor, like a latex shiny paint, but for this shot I think I will lose the reflections on the ceiling yes, that will solve that issue

thanks Cap !