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Syntetic test
Posted: Sun Dec 30, 2007 12:53 pm
by Janusz Biela
V-ray and Kray syntetic test.
CPU Dual 2.7 Ghz.
Posted: Sun Dec 30, 2007 1:11 pm
by Pheidian
What was the goal (or intention) in that comparison, except they rendered out quite the same time and did you use equally same material presets etc (some materials look totally different etc)
I'm a newbie here in K-ray forums, just purchased mine yesterday and doing my first Kray test render as we (I) speak
Gotta say I kinda like the stuff so far...
Posted: Sun Dec 30, 2007 5:22 pm
by Janusz Biela
Pheidian wrote:What was the goal (or intention) in that comparison, except they rendered out quite the same time and did you use equally same material presets etc (some materials look totally different etc)
I'm a newbie here in K-ray forums, just purchased mine yesterday and doing my first Kray test render as we (I) speak
Gotta say I kinda like the stuff so far...
You have right.
But... Kray engine have REAL bounce lights, V-ray have only FIRST and SECOND bounce light (include multiplier).
This is very hard to comparsion.
Posted: Sun Dec 30, 2007 8:10 pm
by Pheidian
Does the Kray "real life light simulation" here mean also, that you have to actually model and place chairs and stuff "little over floor", like the normal chairs are not flat against the floor to create the contact shadow etc (which seems to be more notieable on vray rendering test)
I'm still kinda learning in to this totally different aproach of light setup (used to LW native and Fprime, which are far from being realistic lightning setups), it's weird you can actually light your scene with just background lightning, no additional lights needed...
So, you have done lots of vray vs kray testing, which one you're in favor nowadays (or in the near future?)
Posted: Sun Dec 30, 2007 9:45 pm
by Janusz Biela
Pheidian wrote:Does the Kray "real life light simulation" here mean also, that you have to actually model and place chairs and stuff "little over floor", like the normal chairs are not flat against the floor to create the contact shadow etc (which seems to be more notieable on vray rendering test)
I'm still kinda learning in to this totally different aproach of light setup (used to LW native and Fprime, which are far from being realistic lightning setups), it's weird you can actually light your scene with just background lightning, no additional lights needed...
So, you have done lots of vray vs kray testing, which one you're in favor nowadays (or in the near future?)
V-ray have include nice Area light (this make very speed render) called: VRayLight.
This is problem for Kray.....
Kray can`t render fast this scene in LM Mode (noise).
PM mode have slow Area.
