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First commercial works with kray

Posted: Thu Dec 13, 2007 12:14 pm
by richardo_forum
hi guy's

the first image was rendered with the basic qmc settings.........for speed really.......
modelled and rendered in 1 day each, which is pritty cool!! fprime would have to cook them over night...........
have tried alot of different settings but i still can'nt get those nice soft diffuse contact shadows, like vray............any suggestions?? besides using un-cached pm..............

need to be able to animate these babies at this quality qucikly.............
i have attached a quick animation also...........its quite small though but rendered very quickly over 4 nodes.......

richardo

Posted: Thu Dec 13, 2007 1:03 pm
by jure
Ah beautiful work!

About contact shadows - you need low enough spatial tolerance but that requires more rays and hence longer rendertime.

Posted: Thu Dec 13, 2007 3:24 pm
by richardo_forum
thanks jure

i have tried really small values like 1% and .001. seems to depend on how strong the light is outside...........skylight etc..............

is there a way to control the darkness of these shadows? sometimes they are there but its difficult to see them. its difficult to balance the light in the room and usually it washes the contact shadows away.............

is it better to use area lights in the windows to get the contact shadows instead of high sky light values.............

richardo

Posted: Thu Dec 13, 2007 3:36 pm
by ana028
Wow :D great work, the only thing I can see. In the second render, the floor is too reflective, If you set a low value of reflection for the floor the render would be more realistic.

Posted: Thu Dec 13, 2007 4:59 pm
by Janusz Biela
Super!

Posted: Thu Dec 13, 2007 5:06 pm
by sustin
sliczny render, subelna tonacja ;) settings? richardo

Posted: Thu Dec 13, 2007 10:57 pm
by jure
richardo wrote:thanks jure

is there a way to control the darkness of these shadows? sometimes they are there but its difficult to see them. its difficult to balance the light in the room and usually it washes the contact shadows away.............

is it better to use area lights in the windows to get the contact shadows instead of high sky light values.............

richardo
Make also sure you're not using FGblur. Area lights are sure to produce much sharper shadows since it shoots the rays in a very controlled way. Try it...
Another thing you could try is play with photon multiplier value. Lower values will give u more contrast but then it might be hard to get enough light into certain areas.

Posted: Fri Dec 14, 2007 9:59 am
by richardo_forum
jure: i am going to try these different things today...........thanks for the knowledge :-)

sustin: i have attached the kray settings for the first image. like i said it was just simple qmc medium settings. also i used the campus_probe hdri for the backround which gives a nice tone to the image and area light at 1.2km with inverse falloff^2..............