Page 5 of 6

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Sun Aug 16, 2009 4:29 pm
by khan973_forum
Some people might love your improvment:
http://www.youtube.com/watch?v=QiZ4ocNK ... re=related

PS: It's just fun, I don't mean to offend anyone :)

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Sun Aug 16, 2009 6:40 pm
by matt gorner
khan973 wrote:Ooooh really nice, I always thought something more visual would be handy!
It would be nice to have the Day / Night wave so we can see according to the time where it is dark :)
Can we point-click on the map to get the location?
Good job as usual!!!
Yes it's interactive.

Night day is probably possible, but maybe beyond my abilities!

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Sun Aug 16, 2009 6:58 pm
by khan973_forum
I think that curve doesn't change its shape. It just moves on the x axis according to
Earth's spins with a shift according to its rotation around the sun.

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Sun Aug 16, 2009 9:06 pm
by matt gorner
Hmmm, you can mask glyphs in lscript, that might be the way to do it, will do some tests!

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 12:14 am
by jwiede
Definitely like the banner without the "double-k", but am really fond of the actual layouts in the one with the double-k banner.

Might want to consider removing the "masthead" info from the "Physical Sky" banner (e.g. have one version for the General dialog with "masthead" info, and another for the Physical Sky dialog that omits it). That way you have the consistency of all "secondary" dialogs having banners without masthead info, which eases visual identification at a glance. Otherwise the Physical Sky dialog's banner makes it resemble the General settings dialog a bit too much at a quick glance.

Just a thought.

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 1:40 am
by matt gorner
jwiede wrote:Might want to consider removing the "masthead" info from the "Physical Sky" banner (e.g. have one version for the General dialog with "masthead" info, and another for the Physical Sky dialog that omits it). That way you have the consistency of all "secondary" dialogs having banners without masthead info, which eases visual identification at a glance. Otherwise the Physical Sky dialog's banner makes it resemble the General settings dialog a bit too much at a quick glance.
This is why I did the original Physical Sky one different, might revisit that one and see what it looks like.

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 4:47 am
by larry_g1s
Matt Gorner wrote:Experimental feature, although it works pretty well so far. Thanks to Jure for helping out with the conversion code!
Way cool!

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 5:26 am
by geo_n
Please please let us use this skin design. :mrgreen:

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 10:36 am
by dballesg_forum
geo_n wrote:Please please let us use this skin design. :mrgreen:
Yep how long until we get our hands on a new beta with the fantastic layout by Matt?

David

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 1:19 pm
by jure
dballesg wrote:
geo_n wrote:Please please let us use this skin design. :mrgreen:
Yep how long until we get our hands on a new beta with the fantastic layout by Matt?

David
Soon. ;)

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 1:23 pm
by khan973_forum
Nice! I really like it when there is an interaction between the customers and the product!

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 1:31 pm
by dballesg_forum
jure wrote:
dballesg wrote:
geo_n wrote:Please please let us use this skin design. :mrgreen:
Yep how long until we get our hands on a new beta with the fantastic layout by Matt?

David
Soon. ;)
Jure,

It would be fine with Gregorz that I use the Physic Sky Sun LScript to do an equivalent Python version for Vue?

Or maybe you can point me where you found the calculations if there is any published paper about it?

David

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 2:48 pm
by jure
dballesg wrote:
Jure,

It would be fine with Gregorz that I use the Physic Sky Sun LScript to do an equivalent Python version for Vue?

Or maybe you can point me where you found the calculations if there is any published paper about it?

David
You mean the physical sky source?
Here is the paper: http://www.cs.utah.edu/~shirley/papers/sunsky/

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 5:19 pm
by dballesg_forum
Ah,

Thanks for that link Jure.

I was more interested on the formulas to calculate the position of a light given the date and time. I did a search two days ago but couldn't found a good example.

The idea is have a similar function on Vue with it's own sun, so it will be easier to match it with KRay Sun.

David

Re: KRay 2.0 LScript UI Re-Layout Test

Posted: Mon Aug 17, 2009 6:11 pm
by joreldraw
Mmm dballesg you go to do a script for this?
I like something similar to Frysun.
You have a object near the origin to handle the light position and inclination and autodetect the hour-minute match and place auto the light in her position 1km distance.