Page 4 of 4

Re: Pro Arch vol II preview

Posted: Mon Jan 17, 2011 4:45 pm
by Janusz Biela
3dworks wrote:
Janusz Biela wrote:
Mario wrote:Any new on the vol.2?
I want some adittional from Kray...so this is depends from Grzegorz 8)
do you mean new kray features? why nor use the version we have and which is stable?

cheers

markus
Seriously I am "tired" by old engine (but still good) second I would like see some additional for tonemaping. I would like use special shader for Area Lights which reduce noise on the closest object and can be strech without problems....new istance for carpets, towels, etc. Displacement for real bump.... :evil:

Re: Pro Arch vol II preview

Posted: Tue Jan 18, 2011 1:09 am
by 3dworks
displacements, new instancing, new lights.... ok, so the new collection can be expected for spring 2013? :D

seriously, i guess most users and potential buyers will love to have it already in 2011...

cheers

markus

Re: Pro Arch vol II preview

Posted: Tue Jan 18, 2011 12:20 pm
by brownie
It would be cool to have some details about what's coming for Kray (2.3 or 3.0 ?) and I hope Jonnhy-Janusz won't abandon us.

I think Mindberries's business is far less sensitive as Autodesk can be, and giving customers some informations or a short roadmap would be a big help to make plans on what we would be able to offer to our clients in a near future.

Re: Pro Arch vol II preview

Posted: Wed Jan 19, 2011 12:15 am
by jure
We will share the information once we have something solid, just so that we don't shoot ourselves in the foot. ;)

Re: Pro Arch vol II preview

Posted: Sun Mar 06, 2011 11:23 am
by Mario
R U solid?

Re: Pro Arch vol II preview

Posted: Sun Mar 06, 2011 11:52 am
by jnom
jure wrote:We will share the information once we have something solid, just so that we don't shoot ourselves in the foot. ;)
Like the core development :wink: ? Seriously though, sometimes the newsblackout for a very long time is not good.
AD, luxology and pixologic are masters of making things look exciting to make users pay attention constantly. :mrgreen:

Re: Pro Arch vol II preview

Posted: Wed Mar 09, 2011 1:40 am
by Mario
I though there will be also some exterior scenes in VOl.2?

Re: Pro Arch vol II preview

Posted: Wed Mar 09, 2011 10:00 am
by Janusz Biela
Mario wrote:I though there will be also some exterior scenes in VOl.2?
Everything is possible, but still Kray need some additional for engine. Last time I use double translucency for leafs (Kray recognize Node for setup two surfaces up/down with two difference translucency maps):
This is idea which work same in Kray: http://www.peterguthrie.net/blog/2009/1 ... al-leaves/
So this is big step for exteriors, but still we have`t Displacement and better instance...without this additional renders are not good.

Re: Pro Arch vol II preview

Posted: Fri Nov 04, 2011 4:48 pm
by Mario
"Is there anybody out there"