Page 12 of 14

Re: kray 3.0 preview

Posted: Fri Feb 21, 2014 3:17 pm
by Janusz Biela
Will post today some test renders from K3 (features)

Re: kray 3.0 preview

Posted: Fri Feb 21, 2014 9:42 pm
by Janusz Biela
Some my fast test with Physky2. Also new sampling system in Area Lights (without noise)

Re: kray 3.0 preview

Posted: Sat Feb 22, 2014 10:40 am
by nico
wow!!!! very good!! :mrgreen:

Re: kray 3.0 preview

Posted: Sat Feb 22, 2014 4:01 pm
by brownie
It looks like we're very close to a release.

Re: kray 3.0 preview

Posted: Sat Feb 22, 2014 4:34 pm
by jfk
Any plans about the beta, will it be open or closed?
Because I'm on the Mac my interest on an open beta would be strong, usually there are too few testers for the mac version in a closed beta.

Franz

Re: kray 3.0 preview

Posted: Sat Feb 22, 2014 4:34 pm
by jfk
Any plans about the beta, will it be open or closed?
Because I'm on the Mac my interest on an open beta would be strong, usually there are too few testers for the mac version in a closed beta.

Franz

Re: kray 3.0 preview

Posted: Sat Feb 22, 2014 5:38 pm
by Janusz Biela
jfk wrote:Any plans about the beta, will it be open or closed?
Because I'm on the Mac my interest on an open beta would be strong, usually there are too few testers for the mac version in a closed beta.

Franz
contact me via Skype: biela1972

Re: kray 3.0 preview

Posted: Sat Feb 22, 2014 5:44 pm
by Janusz Biela
brownie wrote:It looks like we're very close to a release.
Exactly. Whole core almost connected to Lightwave. Missing only some small details (I think only IES lights).
After that will be beta and hunting bugs. During beta I think Grzegorz will start connect also new functions: VPR, Displacement, real time tone map and many another functions. Also menu will be rebuild.

Re: kray 3.0 preview

Posted: Mon Feb 24, 2014 6:29 am
by azman_821009
wow!! great.. i can't wait..do physky sun can be animate? also the cloudy?

Re: kray 3.0 preview

Posted: Mon Feb 24, 2014 9:05 am
by Janusz Biela
azman_821009 wrote:wow!! great.. i can't wait..do physky sun can be animate? also the cloudy?
Not yet.

Re: kray 3.0 preview

Posted: Tue Feb 25, 2014 2:06 pm
by Janusz Biela
Physky2 Hosek tests. I test it in Path Tracing also no tone mapping in renders (linear)

Re: kray 3.0 preview

Posted: Tue Feb 25, 2014 10:20 pm
by khan973
Really nice!
Animation feature is a must have!

Re: kray 3.0 preview

Posted: Sat Mar 01, 2014 6:10 am
by Keraressi Abdelkarim
here a test

Re: kray 3.0 preview

Posted: Thu Mar 06, 2014 3:49 am
by jnom
From a marketting point of view, what's going to be the selling point of kray 3.0?
Compared to other renderers out like arion, octane, thea, etc, what does it offer?
It would be good to start thinking how to market kray 3.0 as early as now.

Re: kray 3.0 preview

Posted: Thu Mar 06, 2014 10:21 am
by Janusz Biela
jnom wrote:From a marketting point of view, what's going to be the selling point of kray 3.0?
Compared to other renderers out like arion, octane, thea, etc, what does it offer?
It would be good to start thinking how to market kray 3.0 as early as now.
This is question to G. He has some plans for that of course, but from another side he concentrate also at development of Kray Core by SDK Kray to another software. Of course Kray for Lightwave is his priority but is too early to make any marketing moves.