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				Re: kray 3.0 preview
				Posted: Fri Feb 21, 2014 3:17 pm
				by Janusz Biela
				Will post today some test renders from K3 (features)
			 
			
					
				Re: kray 3.0 preview
				Posted: Fri Feb 21, 2014 9:42 pm
				by Janusz Biela
				Some my fast test with Physky2. Also new sampling system in Area Lights (without  noise)
			 
			
					
				Re: kray 3.0 preview
				Posted: Sat Feb 22, 2014 10:40 am
				by nico
				wow!!!! very good!! 

 
			
					
				Re: kray 3.0 preview
				Posted: Sat Feb 22, 2014 4:01 pm
				by brownie
				It looks like we're very close to a release.
			 
			
					
				Re: kray 3.0 preview
				Posted: Sat Feb 22, 2014 4:34 pm
				by jfk
				Any plans about the beta, will it be open or closed?
Because I'm on the Mac my interest on an open beta would be strong, usually there are too few testers for the mac version in a closed beta.
Franz
			 
			
					
				Re: kray 3.0 preview
				Posted: Sat Feb 22, 2014 4:34 pm
				by jfk
				Any plans about the beta, will it be open or closed?
Because I'm on the Mac my interest on an open beta would be strong, usually there are too few testers for the mac version in a closed beta.
Franz
			 
			
					
				Re: kray 3.0 preview
				Posted: Sat Feb 22, 2014 5:38 pm
				by Janusz Biela
				jfk wrote:Any plans about the beta, will it be open or closed?
Because I'm on the Mac my interest on an open beta would be strong, usually there are too few testers for the mac version in a closed beta.
Franz
contact me via Skype: biela1972
 
			
					
				Re: kray 3.0 preview
				Posted: Sat Feb 22, 2014 5:44 pm
				by Janusz Biela
				brownie wrote:It looks like we're very close to a release.
Exactly. Whole core almost connected to Lightwave. Missing only some small details (I think only IES lights).
After that will be beta and hunting bugs. During beta I think Grzegorz will start connect also new functions: VPR, Displacement, real time tone map and many another functions. Also menu will be rebuild.
 
			
					
				Re: kray 3.0 preview
				Posted: Mon Feb 24, 2014 6:29 am
				by azman_821009
				wow!! great.. i can't wait..do physky sun can be animate? also the cloudy?
			 
			
					
				Re: kray 3.0 preview
				Posted: Mon Feb 24, 2014 9:05 am
				by Janusz Biela
				azman_821009 wrote:wow!! great.. i can't wait..do physky sun can be animate? also the cloudy?
Not yet.
 
			
					
				Re: kray 3.0 preview
				Posted: Tue Feb 25, 2014 2:06 pm
				by Janusz Biela
				Physky2 Hosek tests. I test it in Path Tracing also no tone mapping in renders (linear)
			 
			
					
				Re: kray 3.0 preview
				Posted: Tue Feb 25, 2014 10:20 pm
				by khan973
				Really nice!
Animation feature is a must have!
			 
			
					
				Re: kray 3.0 preview
				Posted: Sat Mar 01, 2014 6:10 am
				by Keraressi Abdelkarim
				here a test
			 
			
					
				Re: kray 3.0 preview
				Posted: Thu Mar 06, 2014 3:49 am
				by jnom
				From a marketting point of view, what's going to be the selling point of kray 3.0?
Compared to other renderers out like arion, octane, thea, etc, what does it offer?
It would be good to start thinking how to market kray 3.0 as early as now.
			 
			
					
				Re: kray 3.0 preview
				Posted: Thu Mar 06, 2014 10:21 am
				by Janusz Biela
				jnom wrote:From a marketting point of view, what's going to be the selling point of kray 3.0?
Compared to other renderers out like arion, octane, thea, etc, what does it offer?
It would be good to start thinking how to market kray 3.0 as early as now.
This is question to G. He has some plans for that of course, but from another side he concentrate also at development of Kray Core by SDK Kray to another software. Of course Kray for Lightwave is his priority but is too early to make any marketing moves.