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Re: interior render
Posted: Mon Dec 30, 2013 11:01 pm
by erkerk
Thanks for advice Janusz
I will try big area light from camera side, but I cant manage phsycal sky. So I use big lumi panel behind the windows and 3 area lights

Your AE post are awesome (maybe you will make a tutorial about this). I agree also I have big problem about floor surface. I've used conductor node.

Re: interior render
Posted: Tue Dec 31, 2013 12:53 am
by Janusz Biela
erkerk wrote:Thanks for advice Janusz
I will try big area light from camera side, but I cant manage phsycal sky. So I use big lumi panel behind the windows and 3 area lights
You do not need manage Physky. Put default ..maybe with a bit higher exposure (4 or maximum 5). You can use command line in Physky (in attachment Physky lsc with cmd line inside) which desaturate it:
Code: Select all
tonemapdefine skytm,desaturate,0.7;background tonemapper_filter,skytm;
In this case desaturate is 70%
Your AE post are awesome (maybe you will make a tutorial about this). I agree also I have big problem about floor surface. I've used conductor node.

Do not use "strange" Nodes - only fresnel, Normal map, blurr map, colour tool. Search my topic with my Nodes setup:
http://www.kraytracing.com/joomla/forum ... =viewtopic
Re: interior render
Posted: Tue Dec 31, 2013 4:31 am
by erkerk
Re: interior render
Posted: Tue Dec 31, 2013 12:37 pm
by Janusz Biela
Thank You and Good Luck!

Re: interior render
Posted: Wed Jan 21, 2015 5:29 am
by injacphi
Can you share again the link it's not working...
philippe.jacques.studio@gmail.com
Thanks
awesome work!!
Re: interior render
Posted: Wed Jan 21, 2015 1:22 pm
by Steel
Nice work.
Iam interested to take a look at the scene too.
Can you share a Downloadlink again?
Thanks

Re: interior render
Posted: Fri Jan 23, 2015 5:00 pm
by ZodiaQ
Great info thx Janusz!