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Re: BIG Lightning Challenge for K Ray

Posted: Mon Dec 22, 2008 9:26 pm
by Janusz Biela
vgabex wrote:Hi!

Here's my version.
LW 9.3 + Kray OB8
Dome & Sun with skyportals + LW volumetric
Rendertime (1600x1064, 3xFSAA): 50 minutes on a Q6600 @ 3Ghz & 8gig


:D I must increse my skill again..... :wink:
Good work!

Re: BIG Lightning Challenge for K Ray

Posted: Mon Dec 22, 2008 11:59 pm
by jure
Very nice! I like the added volumetrics. You sure did sharpen the hell out of the image since it's so sharp that it almost hurts my eyes... ;)

Re: BIG Lightning Challenge for K Ray

Posted: Tue Dec 23, 2008 12:13 am
by vgabex
jure wrote:Very nice! I like the added volumetrics. You sure did sharpen the hell out of the image since it's so sharp that it almost hurts my eyes... ;)
Thanks!
Here's the original, unsharpened image.

Re: BIG Lightning Challenge for K Ray

Posted: Tue Dec 23, 2008 8:09 am
by geo_n
very nice. you should submit in cgtalk thread to give lw more support with good render. what kray setting?

Re: BIG Lightning Challenge for K Ray

Posted: Mon Jan 05, 2009 8:55 pm
by vgabex
Hi!

Here's my final version

Lightwave 9.3 + Kray OB8
Q6600 @ 3gHz, 8Gb RAM, Vista 64
Render time: ~1h15m

Setup: GI dome, Sun, some luminous balls to lighten up the side corridors, 1 big aera light behind the Trex.
Kray render: Photon mapping, Skyportals at the windows
Separate render passes for volumetric and mosaic windows (native lw renders)

Re: BIG Lightning Challenge for K Ray

Posted: Wed Jan 07, 2009 2:53 pm
by Janusz Biela
Great render!

Re: BIG Lightning Challenge for K Ray

Posted: Wed Jan 07, 2009 6:12 pm
by jure
Very nice yes! Although I'm not too fond of the 3D people... ;)

Re: BIG Lightning Challenge for K Ray

Posted: Sat Jan 17, 2009 5:55 am
by silviotoledo
How would this loks like on K Ray 2.0?

Re: BIG Lightning Challenge for K Ray

Posted: Sat Jan 17, 2009 12:38 pm
by ingo
Hmm, your original unsharped image looks much better than the final. The final image is to flat because it has to much light from everywhere, the really dark shadows are missing.